Monday, February 29, 2016

Combat Summary

Because I was asked about a summary for Saturday night's adventure in Ternketh Keep, I thought it might be fun to post the experience tally board for the last combat I ran that night.  Below is an account sheet in excel that I use in every combat, to keep track of how much damage people have caused and how much damage they have taken.  During the actual game my accounting is double-checked by the party, who can see the board on the duplicated monitor readout that I use for my games, so that if I forget to add something to their damage caused or their damage taken, they can remind me.


 The list includes all the members of the party, listed in order of how fast they move and react in combat (highest dexterity first, highest wisdom breaking dexterity ties, highest constitution breaking wisdom ties).  Share of bonus experience is awarded according to importance and decision-making among the party members.  Main characters have a 1.00 share; henchmen have a 0.5 share; henchmen of henchmen have a 0.25 share; and followers that are leveled have a 0.125 share (which appears as 0.13 on the display).  The "In?" column indicates whether or not the member of the party took part in the actual combat (made an attack or was attacked at some point, regardless of attack success).

My experience distribution rules (calculated by the spreadsheet) are explained on the wiki.

I'm sorry I can't say what the combat was against.  It was a single encounter detailed in the module, Ternketh Keep, available through my Jumpstarter Proposal.

I told Oddbit that the total damage the party did was equal to 297; the adjustment shown on the table above shows 251.9.  That is because magic damage is accounted as equal to 3/10ths weapon damage for experience purposes.  The party mage cast magic missile and burning hands (wanting to reserve other combat spells for later combats).

Total experience (adding 10%) amounted to 11,057.  Without the 10% bonus, 10,279.  As can be seen, some participants do not get a 10% bonus.

Classes are as follows (for participants only):

  • Taver is a 2nd level illusionist
  • Vlad is a 2nd level ranger
  • Olie is an 8th level thief
  • Demifee is a 6th level mage
  • Sunsky is a 1st level fighter
  • Holly is a 4th level fighter
  • Perkin is a 3rd level fighter
  • Sharper is a 7th level fighter
  • Woodsole is a 5th level druid
  • Fehim is a 2nd level fighter
  • Sven is a 5th level cleric


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