Saturday, September 24, 2022

Last Night

Not surprised yesterday's post fell with a thud.  The game was good, fast paced, though it was bookkeeping.  The trick is to manage everyone's "book" as simultaneously as possible, so that at any one time you're directing two or more people to roll dice or make decisions about their character's accumulated powers.  Last night, we went through a lengthy process of ensuring that everyone had their sage abilities up to date, which involved a great deal of rolling and correcting people's preconceptions about several points.  Not all the characters' sage studies and abilities are "made," so discussion was had of those that don't exist, or exist only as a very short description.  This was highly educational and fun, as every like discussion essentially gave the character, and the party, more power as individuals.

I asked everyone in the party to identify one page on the wiki they'd like me to create, with them rolling dice to dictate the order of priority.  I expanded the page under the monk study, Hand, this morning, to satisfy the player who hasn't played in my game since 2012.  Terrific to have him back, he's a very passionate player with a temperament like Kung Fu Panda, which makes him a joy to have around.  Each session, the players will pick new priorities for themselves and I'll update according to their choices, because I really don't care what part of the wiki I work on.  Although I really would like to finish the character generator.  I did more on that yesterday, for anyone who'd care to look.  Check the bottom of the page, under predispositions and shortcomings.  I'll be starting on describing the results there later today, after a few errands I need to get done before the Montreal trip.  Leaving Wednesday.  Tick tock, tick tock.

I feel awfully run down; the running went smooth, with my being pleased to find I had plenty of energy for it.  I've been taking long walks of 12 to 14 thousand steps once a week, in between lighter work out periods, and finding that pushing my strength to the edge is having a better effect on my health that comfortable, steady workouts.  Probably just a case of amping my metabolism, which has definitely suffered as I near my 60s.  In any case, getting used to finishing 10 km walks seems to have strengthened my endurance for long sessions.  Though, we only went four hours last night.

Okay, I'm about done.  Keep warm and we'll talk later.

4 comments:

  1. Glad to hear it went well! I support anything that adds sage abilities to the wiki, ha.

    Even four hours is a long while if you haven't been at it in a year.

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  2. Glad you got to get together. "...only went four hours." Yea, that's about the max length I'm getting in for regular sessions during the week, sometimes closer to three. Otherwise, I'd be wrecked for work.

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  3. There's really no substitute for playing in person. Glad you're back to it.

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  4. Yeah the only reason I tolerate sessions under 4 hours is because they're online, or I'm the new guy joining a group and they have a set schedule already. I'm never satisfied ;)

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