Thursday, May 5, 2022

Enough

I'm so tired of D&D.

Seriously.  It's gotten very boring for me.  I just ... can't do another go-round discussion of what's a subclass of what, or yet one more nitpicking argument about encumbrance or the viability of 1979's bard character.  I don't care what Gygax said or wrote or believed, and I don't care what anyone else related to D&D has said or wrote or argued either.  I'm very tired of it.  I just want to put the whole thing down, turn my back on it and never talk about D&D again.  May I never hear the appellations "weapons speed," "2nd edition" or "game module" again.

42 and a half years of this.  It was very cute when I was sixteen and arguing around a high school cafeteria table, but this idiocy has gone on way to fucking long.  Sorry.  Sorry, I don't want to rant.  I just want to break from D&D once and for all.

Mapmaking I'm down with.  The chairs I bought in November were finally delivered yesterday, nearly six months later.  I should be in a position to start running my roleplaying game (of no fixed moniker) in a month; my last actual running was eight months ago.  I haven't run a consistent in-person campaign since before covid.  Everyone I know except me and my partner have had covid, so on that front we're good to go.  The woman and I are, according to our doctor, in the "safe" category, should we get it.

With "the game" starting again, my direction for creativity and focus will change to those things the players need ... and in any case, I enjoy working on my wiki.  It reminds me of how and why I got into game design in the first place — not as a means to teach worldbuilding to readers, but to establish rules for my game world.  Not to reinvent the wheel, but to build a role-playing game that I'd love to play with people I love.  That's where my focus always needs to be.

I write because I love to write.  And I intend to write this blog.  But, alas, blogs are dying.  I've got to look for another means to reach people, since this one is getting thinner on the ground month by month.

I can't remember if I said so; I applied for a space at the Edmonton Expo, September 16-18, which I've visited twice before.  I'm looking forward to putting my menu for sale, and hopefully another project I'll have ready in the next two months.  My daughter is pushing me to read aloud some of my oldest blog posts, and then provide a retrospective as to whether or not I believe the same things I wrote 14 years ago.  I'm letting her pick the samples.  She hopes we'll have a bunch of these before September, so that we can tag them to a printed QR-code at the table when we talk to gamers at the con.  Seems like a good idea.  I'm even looking around for a cosplay designer to make me a monk's costume, so I can better get into the spirit of the con's culture.  Dressing up for a play is old hat, but this'll be the first time I've dressed up for a con.

Still working on the character generation page.  It rates at 127,355 bytes and there's still a long way to go.  To give a sense on that, the longest wikipedia page is, as I write this, 580,594 bytes.  I tried to see where my would rank, but the list provided only goes to the top 10,000 articles — no. 10,000 is 156,736.  I should meet that length in a week or two.

I know, strange things to talk about.  My head is going in so many places just now, as I puzzle out what I still care about and what I'm willing to consign my time towards creating.  I've thought about turning off the comments on this blog altogether; my daughter says not to do it.  I don't know.  I'm so tired of debate.  I don't want to talk about D&D any more.  Not the substanceless metagame, anyway.  It doesn't resolve anything, it doesn't convince anyone of anything, it doesn't make my game world or my players' experience better.

It doesn't belong here.  I've gotta write about other things.  I've just gotta.  To keep from going out of my mind.

Sorry if this makes this blog more boring for some.  I think there are enough people here to celebrate it.  In fact, I think I can hear the wind saying, "oh thank gawd ..."

7 comments:

  1. Even if you never write another post, this blog will still be a treasure to me.

    As far as blogs dying, that's what everyone said 10 years ago, and I'm continuously finding new blogs created in the last 6 months even if I'm not particularly looking for them(the quality of their content is a question up for debate). Though I do understand if you want to move on to something else after all these years.

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  2. The blog goes on. But I need to move my energies to other things - the wiki, youtube, creating content for game cons, etcetera. I want to continue to revamp my game world, build maps, design sage abilities, flesh out player concepts and so on ... but I want to STOP talking about meta-"D&D."

    14 years of blogging and I'm tired of teaching.

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  3. I hear you.

    I spent a LOT of time working on a similar post today...didn't finish it and (at this point) don't feel like finishing it. Instead, I made dinner and played a game of Axis & Allies with my kid.

    Writers gotta' write, bloggers gotta' blog. Run your game, Alexis. Be your own man. As you are.

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  4. Not even your critics could fault the amount of effort and time you've put into lighting the path toward better gaming. If you stop blogging I'm sure I'm not the onlt one who would be sad, because you've ruined other gaming blogs for us.

    I hope the expo goes well for you. Such events have had a good impact on your state of mind due to talking with gamers completely disconnected from the mess of online arguments. I hope it revitalizes you not so you will continue the blog, but so you have a brighter outlook when determining where your energies are best spent. Perhaps another book on gaming with everything you've learned since How To Run?

    In any case, thank you for everything you have written here and in print form on the subject.

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  5. I'm so grateful for this blog. It's been the only source I could find for the game being played the way it is in my imagination. I look forward to seeing the wiki grow, as I've been watching the growth of the chargen page. I look forward to more maps. I look forward to more sage abilities. I look forward to not having to see another post about whatever dumb nonsense WotC has gotten up to.

    I hope the Expo gets you charged up. I'll be watching the pages either way.

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  6. Please write here only as much as you care to, Alexis. I can't speak for anyone else, but as your loyal "disciple" and I'll take whatever you want to share with gratitude.

    I was going to ask some questions about how to improve an aspect of my game, but given this post I will try and answer them myself for a while instead. :) better in the long run anyway. Gotta spread the wings.

    By the way, I continue to enjoy reading the updates on the background generator page. In the last couple days I've been making updates to my own generator as well. but as with the previous paragraph, I'm trying as much as possible to just rely on myself before consulting your page to get more ideas.

    now the real question is ... When you dress as a monk, will you cut your hair in a tonsure? :P

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