Thursday, September 8, 2016
Strategy & The Long Game
The DM Tutorial classes have been such a success. As of late I have been thinking and blocking out a book I could be writing in six months to a year - and the basis of that book has already given me enough insight to add another class to the three I have already launched.
Those who have already taken the class may be interested in taking one more lesson from me; others may feel that a sequence of four gives them more bang for their campaigns than three might have. We'll just have to see.
The above class is on strategy: digging in and having a go at making your world more than a some-time thing, something that will sustain itself and help individuals become better persons as well as better dungeon masters. Being able to devise a strategy, having that ability in one's toolbox, goes a lot farther than just making a long-lasting RPG. It can be the tool that sets you, the individual, up for life.
The class runs 60-90 minutes, as all the classes have. I'm confident that I can immerse the student in what one needs to know about strategy making. It ought to be a great course - and quite possibly the one that someone might want to take in order to test the water with me as a tutor.