Last night I wrapped up the work for the short book, How to Play & Other Essays on Gaming. It has gone to the copyreader. When it comes back, I'll publish the book. I expect it to be available a week this Saturday, the 10th of May.
I'm sorry I can't give a price yet - I'll have to lay out the book first. The printing cost will hurt a bit, and I hope to make personally $5 a book. I trust that won't hurt the reader's sensibilities too much. The book is about 110 pages, or 24,000 words, and contains roughly about 30% new content . . . and the old content is better written.
I'll be getting back to the grind of the original book today, now working on the 3rd Draft. I need to keep a steady pace of about 12,000 words a week, or perhaps a shade better than that, and this is starting to overwhelm my copy-reader. She's a close friend, a D&D player, with an education in psychology and criminal science (I think that's accurate) and she has a sharp eye. Still, her and I will probably miss something. That's how it goes. I don't have the resources to pay five people to comb through the book - and in any case, I mostly find errors in books published by big houses anyway. I'd like to pay my reader more, but I'm doing what I can.
If someone wants to pick up a couple thousand words here or there, and give my reader some air, let me know. I can pay you through pay-pal, but it won't be much . . . just half a cent a word. Feel free to shrug and laugh; I'm writing 90,000 words and even at half a cent that's a lot of money. Plus what I will owe already for the short book. Do the math.
Not sure what else I can say. One of my earlier excerpts from the book was picked up by this thread, where the initiator says he/she was inspired. I love that. I want to inspire people.