By chance, working out sage abilities for the Clowning sage study, the subject came up regarding whether or not a highly skilled clown could ever actually perform a fumble. Thus, this authority-status sage ability:
Mock Tumble: When the character rolls a fumble in combat or fails a Dexterity check, it may appear to be a true misstep, but in reality, it is anything but. This ability prevents the character from ever suffering the effects of a fumble, ensuring that even their apparent failures remain under their control. Additionally, the character may automatically succeed on three Dexterity checks per day, choosing when to apply these successes at their discretion.
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