Tuesday, August 14, 2018

August MC Post, #1

It follows that, having posted Part 4 of the Senex Campaign, I'm ready to post another essay for my Master Class blog, which I have now done.  Mechanics of Party Splitting discusses the strategy and philosophy behind splitting a party into two or more groups, without losing momentum in the handling of the game.  It talks of Setting Flexibility, the importance of Time and the overarching necessity for Shared Experience, in order to focus multiple groups upon a mutually enjoyed game experience.  I think it is one of the best Master Class posts that I've written.

This post, and all Master Class posts, are available for a $3 pledge per month.  Please Pledge today!

I leave you with this cliched, and wrong, fable on why players should never split the party (hint: it the result of bad setting design):



1 comment:

  1. Once again, a great post, with telling examples. It'll take some time and practice to use right, but that's good stuff.

    The bits and pieces of how you think / live / play your world is a very nice addition too - sometimes they confirm things I already do, other times they open up new avenues of thoughts.

    ReplyDelete

If you wish to leave a comment on this blog, contact alexiss1@telus.net with a direct message. Comments, agreed upon by reader and author, are published every Saturday.

Note: Only a member of this blog may post a comment.