Friday, October 10, 2014

Vacation Eve

I am starting a vacation tomorrow - my last vacation that I'm getting from my present company.  I have, at most, three months left at this position and then I am cheerfully out the door.  To be completely honest, I am happy to get the fuck out of TV.

A print job is unlikely.  Print is dead.  So I will probably be managing a data base somewhere, for someone, about something.  Hopefully for a much smaller company, where managers can use the word 'bad' as opposed to 'not good' and where they can use the word 'fired' as opposed to 'sunsetted.' Small companies, I find, can afford to be honest about their disapproval.  I could stand a little honesty.

Chances are that because I have more time, I will post less.  I usually dig deep into my world or my writing during vacations, happily investing myself for twelve to fourteen hours at a stretch - this is how I get many of the big tasks done.  I'll post a video tonight on youtube starting off the trade series, eat some turkey on the weekend (we have Thanksgiving at the height of fall in Canada) and then dig into the rework of my distance calculation table.  Yay, number crunching.

Seriously, I get obsessed with such things.

I'd add something else, but for the moment I'm out of topics.  Anyone got any ideas?  I could answer questions.  That would probably use up some of the day.


  1. A question for you, after seeing the thought you put into the goblin village and how open ended your world is, does your world contain dungeons in the classic sense? If so, I would love to see an example or two of the type of maps and area descriptions/notes you would use to run one.

  2. Harvicus, I've created a new post for your answer.

  3. "I could answer questions."

    You mention reworking your distances table. On your wiki, you have the distances in a Publisher file. Presumably, you also have an Excel file of enormous size.

    Does this Excel file have a cell for every distance relationship? In one video of yours I seem to remember local effects decreasing with distance, Fibonacci, something like that, the point being that past a certain distance, the effect was less-than-1 so it didn't get factored in.

    Would you be so kind as to direct me to that video or another, or a post, which explains this logic? I'm working on that Eureka! I mentioned, and want to minimize the number of questions I need answered.

  4. Sorry, Mujadaddy, that I can't do more for you at the moment. I wrote about the table I'm rehashing on this post three years ago; at the moment it is torn apart and a mess. I could send you the back-up, but that's a jumble - or you could wait for a bit while I prep the new one.

    I'll send you the jumble if you send your email.

  5. In reference to your planned video regarding trade, you advised that we plan out 100 or less commodities that we plan on fleshing out in our worlds to begin. You then noted that we could focus with less detail on certain aspects, and more detail on others. For someone just starting out, what kinds of commodities would you go in-depth on, and which would you make more general?

  6. Don't worry about it: I only actually need the relationships, not the specifics.

    I'll work independently, and if you finish before I do, I'll go back and rework any assumptions-in-error.

    As an aside, I bet you could figure out my Gmail address in one guess.

  7. I'll be touching on those things in the first video, James.

  8. Sorry Mujadaddy. I'm not much of a guesser.

  9. I would like to know if you have a recommended reading list for new DMs? I know your book would be on there, of course, and I'm not asking for an "Appendix N" but a list of non-game book material that you would consider a bare minimum of reading material to get a DM started on his trade.


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