I certainly hope that the deep structure of my world can be gleaned from how these various elements fit together, from references of a random unfamiliar kingdom such as "Hoth" in the above linked metal and mineral reference pages, to the cities of which can be found here, which can then be compared with a history I wrote on the founding of Hoth by dwarves here and a reference to my offline party's fleeing to Hoth here. I grant that these things can appear on the surface to be random collections of disconnected items, but I assure the reader that they have each been carefully thought out, pieced together and allotted their place as a single whole. I have worked to create a clear, structured idea of every location, its production, its government, its people and its place in the whole milieu ... so that as I consider each element that might change the rules or the fabric of the game, I must further consider how those elements will also change the world I've created.
In the same fashion, each item described below serves its little part to enhance the fabric and intrisicality of the world - making the experience tangible, while rich in scope and emotional tone. This cheese or that particular truffle may seem purposeless and easily dismissed in light of fighting dragons and rescuing princesses, but the very food that is served at the table of the local bar seems every bit as important to me as the number of plusses after the name of the sword in the player's scabbard.
So we begin.
Virtually every place on Earth has produced its own unique variety of distilled liquor, while at the same time spirits can be made out of anything. My first wife Michelle, now passed away, told me once of how when she and her co-workers were teenagers and working at a food court bakery, they mixed sugar and yeast together with fruit juices in plastic cups and stored them up on the high shelves, where the managers did see and which were generally never cleaned. Every six weeks or so they'd have a late night 'party' following the cleaning schedule the company insisted (where everyone had to stay and clean), without anyone knowing. You see now why I married her.
This is something to think about when hearing that Islam countries, quote, "do not drink." Yeah, sure they don't.
At any rate, locally there would always be liquor of some kind served at the local tavern, made of whatever fruit, grain, nut, wood or other vegetable material available. I assume a price for this locally produced liquor, and it is generally lower than the price of any of the specific types listed below ... though the local stuff often resembles (poorly) the better liquors when made of the same root materials. So please understand, if the reference is for, say, 'gin,' we are speaking of quality gin, not prohibition gin. Liquor, more than most things, is a matter of taste.
|Pirates probably made due without the fruit.|
|Perhaps it's the little cups?|