Well, yesterday's post landed with a sort of dull thud. I hope today's does better.
It is time, I think, for me to begin my online campaign again, which I suspended five months ago. I have lost track of Anshelm and Tiberius, but if you're out there you'll very welcome to continue your characters. Delfig and Kazimir, I'm well aware of where you both are. We can pick up where you left off, whenever you're ready. Just start me off with a 'yes' on this post and we'll get going.
There are going to be a few changes. First off, I won't be running the campaign on this blog. It was too distracting from my other posts, and I know many readers won't care what's going on with the campaign. So I am moving the campaign to a new blog, which can be found at www.taoscampaign.blogspot.com. The link will be added to the blogroll of this blog.
Second, I'm not limiting the number of people who play (though the more people, the less updates there will be - sorry), nor am I going to insist that people play in the campaign that is already in progress.
Those who want to play should email me at firstname.lastname@example.org. All rolls that you make will be trusted unless I have reason to think otherwise (you're just too lucky). Until I get too overloaded with players, you can ask to join campaigns already in progress, or you can start your own, anywhere within the regions I've designed. Those regions include Pakistan, Iran, the Middle East, Arabia, Greece, Eastern Europe, Scandinavia, Germany, Austria, Switzerland, Russia west of the Urals and Siberia west of the Yenisey River.
We will roll your character, and then I will add posts to the campaign blog for you to 'run' on. Each campaign will have a unique label, so that by searching for a specific label you can get rid of all the other posts attached to other campaigns. I'm hoping that works.
If you feel you haven't very much time, but you are interested, under these conditions you can play as little or as much as you like ... I will try to keep a campaign going as fast as my time will allow.
This is still an experimental idea, so changes may still have to be applied once campaigns are started, but we all know that's part of the game. So let me know if you're interested.