Saturday, January 15, 2022

Judging Criteria for the AATC

The following is a guide for entrants into the Authentic Adventures Teaching Contest, telling how their work will be judged or scored. In making decisions, the Judges will rate the teaching videos using the following set of criteria, organized according to their teaching value, completeness and production, our of 100 total pts.



TEACHING VALUE – 50 pts.
  • Describes a re-usable design process, so that viewers can potentially make multiple game adventures using the process included.
  • Process is presented in clear terms and logical order, making duplication easy.
  • Process is demonstrated with illustrative examples, where they add to the explanation.
  • Efficiently conveys in succinct terms, without extraneous discussion, what adds value and does not to the viewer's practical use of the information given.

COMPLETENESS – 35 pts.
  • All necessary steps are included, so that the whole adventure-making process is explained, including, but not limited to:
    • Scenario design
    • Creation of thematic elements
    • Placement of challenges and rewards
PRODUCTION VALUE – 15 pts.
  • Sound quality and clarity do not detract from the presentation.
  • Video quality and clarity do not detract from the presentation.
  • The submission provides a pleasant viewing experience.

As a general but ALL IMPORTANT note: the Judges are concerned that providing tools for the making of adventures be the fundamental purpose of the teaching videos being made for the contest.  Emphasis must be on "enabling the student" rather than "how the teacher does it."  

Entrants are, therefore, encouraged not to suggest shortcuts such as "make it up as you go" and "count on being able to fudge the dice" or "handwave inconsistences" when they arise.  A practical, thorough, self-driving process, that preferably pushes people to be better when working on their own designs is sure to get the best possible recognition from the Judges.

3 comments:

  1. I have a question about submission content.

    Is it acceptable for the submitted video to make reference to supplemental materials Which may or may not be fully detailed within the video?

    For instance, suppose that I distill some piece of adventure making knowledge down into a worksheet. Then in part of the video, I provide a free download link to the worksheet; explain why I chose these and not those prompts/pieces of information to go into the work sheet; And perhaps do an example of making effective use of the worksheet.

    I’m asking because I think that, while the video is of course supposed to provide a structured guide to doing adventure design, it might be helpful to give the viewer something concrete to hang onto after the video has been watched. Some thing that can also be more easily referred back to than a full video.

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  2. You may attach the link to your video, but you won't be judged on the link's presence; and since the link will be a hole in the content of your video, you'll lose points for "completeness."

    I suggest you think of another way.

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  3. Letting the back of my mind process half-ideas for the contest.
    No more concrete questions or comments yet. Dealing with a family emergency this week.

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