Range: touch
Duration: one month
Area of Effect: 1 cub.ft. per level
Casting Time: 1 rounds
Saving Throw: none
Level: mage (2nd)
Enables the caster to affect organic materials of every kind so as to remain fresh and whole for the spell duration, as though just harvested, cooked or baked. Further, the affected matter will retain the temperature it possessed at the moment of casting: thus coffee or tea will remain hot, a cooked biscuit will continue to steam, a block of ice will remain frozen and so on. Note that the heat released from an affected object cannot be used to chill or heat inert matter. A plate sitting on top of a preserved cup of coffee would not be heated.
The heat or cold of the preserved matter will affect living senses, however. A bowl of preserved soup would still warm and sustain a living body, a glass of cool water would still relieve a hot day and be pleasant to drink. A pot of hot stew could be carried, as the pot would lose its heat once removed from the fire, while the affected stew would not. Other circumstances may need ruling as they come up.
The spell can also be used to preserve a severed limb, or a body so as to extend the practical usefulness of the raise dead spell, or to preserve ingredients needed for laboratory use.
The spell will not preserve magically affected liquids or items, such as firewater or magic stones.
Enables the caster to affect organic materials of every kind so as to remain fresh and whole for the spell duration, as though just harvested, cooked or baked. Further, the affected matter will retain the temperature it possessed at the moment of casting: thus coffee or tea will remain hot, a cooked biscuit will continue to steam, a block of ice will remain frozen and so on. Note that the heat released from an affected object cannot be used to chill or heat inert matter. A plate sitting on top of a preserved cup of coffee would not be heated.
The heat or cold of the preserved matter will affect living senses, however. A bowl of preserved soup would still warm and sustain a living body, a glass of cool water would still relieve a hot day and be pleasant to drink. A pot of hot stew could be carried, as the pot would lose its heat once removed from the fire, while the affected stew would not. Other circumstances may need ruling as they come up.
The spell can also be used to preserve a severed limb, or a body so as to extend the practical usefulness of the raise dead spell, or to preserve ingredients needed for laboratory use.
The spell will not preserve magically affected liquids or items, such as firewater or magic stones.
Yeah, I'm taking this.
ReplyDeleteIt'd also help as a warming or cooling effect when the PCs are trying to relax in the wild. A bowl of hot soup on a chill evening after a day of dungeon delving . . . does wonders for the soul.
That's a fun one. If Lukas had the chance he would totally take that one.
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