I am getting quite close to finishing the book. The release date is still floating quite close to July 15th - at this point I don't see any trouble in hitting that date, although there is always the unexpected.
I've gathered a small list of those books whose information was intrinsic to my thinking and to various parts of the book. I thought it might be good to publish these, as an 'Appendix N.' It certainly won't be the sort of list people would normally turn to for role-playing. In my case, these represent content I turned to for understanding what is going on while we play and what goals we should strive for. Most importantly, they aided me in understanding why things go right during a session, which was one of the secondary themes in the book.
Much of this content can be found discussed or described on youtube and other places in the net:
Blink: The Power of Thinking Without Thinking, Malcolm Gladwell. Back Bay Books, 2007
Conceptual Models: Core to Good Design, Jeff Johnson & Austin Henderson. Morgan & Claypool Publishers, 2011
Consumer Behavior and Algorithm Design, Prabhakar Raghavan. Video, Simons Institute for the Theory of Computing, University of California, Berkeley, 2013
Here Comes Everybody; The Power of Organizing Without Organizations, Clay Shirky. Penguin Books, 2009
Influence: The Psychology of Persuasion (Collins Business Essentials), Robert B. Cialdini. HarperBusiness, 2006
Learning and Memory: From Brain to Behavior, Mark A. Gluck, Eduardo Mercado & Catherine E. Myers. Worth Publishers, 2007
Physical Therapy for Everyone: Understanding of Our Body & Simple Pain Management As Home Therapy, Clarence Chan. Video, Asian American/Asian Research Institute, City University of New York, 2013
Situational Awareness for Emergency Response, Richard B. Gasaway. Pennwell Corp., 2013
The Art Instinct: Beauty, Pleasure, & Human Evolution, Denis Dutton. Oxford University Press, 2009
The Tipping Point: How Little Things Can Make a Big Difference, Malcolm Gladwell. Back Bay Books, 2002
In all honesty, this is really more of a "reading list" than a bibliography. I do not quote from any text, nor directly present any another author's position throughout my book. I do, however, apply some of their general ideas to role-playing.