As it happens, I had a long conversation last night with a friend of mine, a computer programmer, who has taken it upon himself to produce the means to game online. Like most programmers, I presume he is unhappy with what is available out there, and feels he can do it better. All power to him.
He's watched the online campaign I run, and he's been noodling around with ideas about a blogging campaign. Last night he asked me what a 'perfect' arrangement for blogging would entail. The suggestions he made included an in-program die roll which would only be seen after the comment was published. Express the desire to roll, hit a feature, then post ... result appears.
He also spoke of a character template which would be more easily accessible through the blog - whereupon we talked at length about my dislike of character sheets, and of course he had read the post I made last week. But that was the point of the conversation. To pick my brain and arrive at possible solutions.
He asked me to do him a favor, and this is me doing it. The question he asks is, what programming for an online blog campaign could a player want in a PERFECT world? What features might it possess? I think he would probably be happy with any ideas relating to programming D&D, blogged or not blogged. I said I'd throw the question out there and see if I got responses.
So. Any responses?