Sunday, March 15, 2026

Session 4: Campaign Goes to the Dogs

Friday the 13th's running picked up with the party atop the ridge where they'd witnessed the goblin settlement, where changes were made to the game's participants. Orsos the 1st level fighter stepped down and the search for new players turned up previous participants in the Juvenis game from pre-covid times: Pandred, 5th level fighter and his 1st level druid hench Arduin, and Mikael, 2nd level mage. This considerable increase in the party's strength played havoc with my original number of creatures (the party's strength increased from 7 total levels to 14), which in turn went down easier that expected, but the combats proved interesting. But I'm getting ahead of myself.

After some discussion, Mikael, whose father was an assassin and blessed the mage with a bonus stealth ability, made a run around the goblin settlement and found it to be peaceful, unwatched (despite the presence of an unused watchtower) and busy with the early summer planting, this being May 14th. The party decided to risk stepping forward and parleying with the goblins (with one of them tagging my intended narrative before it happened as one of the "possibilities" to explain the slaughtered freeholder and family). This turned up a story that nine of the hamlet's former goblin residents had joined a cult led by a cavewight, had left the hamlet and had, for nearly a year, been roaming around the landscape killing and looting. Being the toughest members of the settlement, who themselves were occasionally suffering impredations from this rogue group, the settlement was not up to undertaking their putting down... much less the possibility of overcoming the cavewight (a creature outside the party's ken).  Local hunters do know of this "cult," but so far as the goblins knew, nothing had come of that knowledge.

The elder of the hamlet, named "Falva," drew a map for the party as to the location of the cavewight lair, as shown, which the party duly began to follow. After moving through a rocky, dense part of the forest, they broke out into a flat and encountered a slaughtered deer carcass upon a great beech tree, marked with symbols and it's dried entrails hanging out from its crusted body. An application of comprehend languages from Mikael identified the message was essentially, "Go no further, or else," or for Dante fans, "Abandon All Hope Ye Who Enter Here."

Naturally, the party entered and were immediately attacked by three large wolves, though not dire wolves. This was our first "dog" encounter of the night. I wasn't taking notes during the combat, but essentially Pandred thumped, Lexent thumped, Ti thumped and most of all Zoltan thumped, doing 14 damage in a hit and killing one of the wolves by sentencing it to bleed to death.  Arduin dropped once, Pandred dropped once, no harm done. The party moved on.

They came to a large burnt out area, a mile wide, and tried to cross it directly. Zoltan was seized by a sinkhole and was saved before being sucked down by it by a good rolling Mikael, who then needed to be grabbed because the male is just a light-bodied elf and not as big as the 200+ lb. Zoltan and his equipment. But the party jumped to it, then backtracked along their own steps back the way they'd come. After some hemming and hawing, of which there always seems to be some, they went around and made camp.

With a small flame, as the night turned to the 15th of May, a strange sight took hold. By chance, looking to see what phase the moon was in on this night, the year 1650, I discovered that a lunar eclipse took place exactly here. What are the chances?  I made some changes and the werewolf that was due to attack the party in another part of this adventure was upgraded to alive and in wolf form in the here and now, as the moon turned red over the party's heads. The werewolf caught Arduin with initiative and caused 14 damage to the druid, the wound of which was immediately dealt with. The werewolf did not stand and fight but chose to attack individuals by hoping to catch them unawares, one by one. This didn't work, because Pandred got lucky with a crit, followed by Ti getting lucky with a crit, and then I believe it was Lexent getting lucky with a crit... and scratch one werewolf.  Still, there's a 14 in 23 chance that Arduin has caught the disease. The party just doesn't know yet.

The joke was made, "Will I be a super-werewolf because I was infected during a lunar eclipse," which brought the sort of D&D laughter that one wishes for, whereupon I answered that I could always argue he'd be the sort of werewolf that only changed during a lunar eclipse." That brought laughter too. Overall, the session was full of jokes, kidding, smart comebacks and all that a DM could ask for, the kind of thing that made the old school game terrific.

At last the lair was found, and entered. Two giant stone blocks were set to turn upon pins of carved stones, in a way that deliberately baffled. The party entered, found themselves in front of two passages and took the right one, with Ti at the head. Both Ti and Zoltan levelled after the werewolf fight, Ti from the x.p. and Zoltan from a silver necklace worth 500g.p. found around the werewolf's neck.

Here's the scene with Ti leading. Encountering an 18 ft. deep pit, without spikes, and seven ft. long, Ti expressed a desire to leap it. With no special skill for doing so, I nevertheless gave him a +4 advantage to his dexterity, so that he needed a 17 or less on a d20 to succeed. He rolled an 18, then got lucky and took only 7 damage.  But then, at that moment, an ochre jelly emerged from a crevice in the pit and attacked Ti, while the party were figuring out how to get him out, stunning him for 10 more damage.

Pandred leaped in and fought against the ochre jelly, to protect Ti, causing 3 damage but taking six. Whereupon Lexent, still above the pit, saved the day by asking, "Will salt of Ammon have any effect on an ochre jelly?"

Salt of Ammon is the medieval term for sodium chloride, is an item available in my equipment list and, Lexent having medicine as a sage study, decided to buy some. Without any idea, always a pervasive problem with this sort of thing, since there can never be enough rules in D&D, I asked chatGPT:

"Would salt of Ammon be effective against a D&D ochre jelly?"

I saved the answer and here it is:

Yes. Salt of ammon (ammonium chloride) would plausibly be effective against an ochre jelly, depending on how you want to model the interaction.

An ochre jelly in D&D is essentially an acidic, protoplasmic organism. Its offensive mechanism is corrosion: it secretes acid and dissolves organic matter. The creature is typically immune to lightning and slashing effects because those divide the mass rather than damage it, while cold and fire affect it normally because they change the physical condition of the substance.

Ammonium chloride is strongly hygroscopic and dissolves readily in water, forming an acidic solution. When applied to a gelatinous mass that is largely water and organic colloid, several things would happen. The salt would rapidly dissolve into the jelly’s fluid matrix, increasing ionic concentration and disturbing the internal balance of the organism. In biological systems, high salt concentrations draw water out of cells through osmotic pressure and destabilise proteins. For something like a jelly, whose structure depends on hydrated organic chains suspended in water, that effect would tend to collapse or stiffen the gel. In practice it would act as a chemical desiccant and disruptor rather than as a burning agent.

From a practical D&D perspective, if a character scattered powdered salt of ammon onto the jelly, the effect would likely be similar to throwing a corrosive chemical or strong desiccant into a slime creature. The powder would dissolve and locally break down the gel structure, causing the surface to shrivel, stiffen, or fragment. The result would be damage to the jelly without triggering its division mechanic, since the mechanism is chemical disruption rather than cutting or electrical stimulation.

If you want a simple ruling at the table, treating a handful of salt of ammon as equivalent to a small acid attack or alchemical reagent would be reasonable. It would damage the jelly but would not cause it to split the way slashing or lightning does.


In your face, anti-A.I.! I ruled the powder affected the creature as a "burn," equal to a flask of burning lamp oil, and had Lexent roll 2d6 damage. That produced 10 damage, which drove the jelly back into its hole and both Pandred and Ti were saved.

We called the game there.





Thursday, March 12, 2026

Two New Players Located

I have two players who are legacy from the earlier Juvenis campaign, so the opening is closed. But message me anyway if you want to get on a list for further openings, if they should occur.

Wednesday, March 11, 2026

Seeking a New Player

Because one of the players of the present existing game has stepped down, there’s now an opening in the Discord campaign. We're starting our fourth session this upcoming Friday, the 13th. Play begins at 6pm central time and, if previous sessions hold, runs about four hours. The game is played on Discord, so your location is irrelevant if you can fit yourself into the schedule.

I would prefer a player who wants to run a character who is not a fighter or a cleric, though I will not hold you to this. A $3 fee to my patreon is required.  The game is in the traditional D&D style, though with my own set of Frankenstein-like house rules, as might be guessed. 

My previous campaign began on a blog and continued onto a wiki, if anyone wants to see an example of play.

There's no need to make a character ahead of time; I prefer to do so at the start of actual game play, so other players can see the rolls decisions you make.

Comment below upon this post, write to alexiss1@telus.net, find me in the patreon chat room, or upon discord at https://discord.gg/dqkhzsYQ.

Thursday, March 5, 2026

Session 3: From Owlbears to Goblins

Friday's running last began with the party having returned to Ozd on the 3rd of May, whereupon I pointed out that, seeing people in the town using charcoal and coal, that they'd left about 50 to 200 lbs. of charcoal on the ground back at the kobald lair... for they had been making charcoal outside when the party had attacked. Charcoal in Ozd sells for 2 g.p. a bushel, or about 56 lbs. Thus, they decided to return to the dungeon, with Lexent this time, to see what was there.

It totalled 220 lbs, for which the party had brought baskets for (the cheapest form of container).  They checked in with Matyas, asked the sprites some questions and established themselves to be "allies" of the sprites, who would likely be there should the party need something of them.  Then, on their way back to Ozd with their charcoal, they encountered a dire wolf at a distance, deciding to keep their heads down and not attract the beast. Soon enough, the wolf was called for by its master, a tall bugbear; the party discussed the pros and cons of engaging, decided not to and let the pair go. Then they headed back to town with their additional booty, which they sold for 5 and a half gold.

Having heard that owlbear feathers served as a magical ingredient for something or other, they investigated this with the local apothecary and were told that if they would simply cut off the scalp of the owlbear, the apothecary would be happy to pay a hundred gold for it. Armoured with this knowledge, the party set out again to find the owlbear that had left signs over the countryside, and whose presence was confirmed by the sprites. They searched a day to no avail, however, set up their camp and, with a fire burning, set up their watch.

The owlbear appeared at 4 a.m., did not catch Ti by surprise and the party was aroused; the cleric Zoltan rushed forward with the others in his wake to face the beast, who managed to give a pretty mean swipe for six damage to Ti, then proceeded to roll a fumble against the cleric; the 1 on a d20 was followed by a second 1 on a d20, so that the beast lost it's beak attack (broken, sprained, whatever).  The party then utterly failed to miss, succeeding in killing the 30 hit point beast in two quick rounds. Easy as pie. I found it very disappointing.

Hurrying again back to town, the party collected their 100 g.p. and went on a buying spree. Because Ozd does not have an everyday market, but only a full market on Sunday.  All week, there is a craft-bazaar, where ordinary wares such as ceramics, woodcrafting, clothing and such can be purchased, as well as an everyday town market for meats, livestock and produce... but the party wanted armour and weapons, so they had to wait for Sunday, which was the 8th of May.

Having geared up, the party, especially Lexent, wanted to look into any gnome residents in the area, learning that they were most likely associated with the local coal and iron mines in the hills. Lexent is considered building a congregation; the owlbear pushed him to 4th level, which is "priest," and he has the ability to preach and proselytise in his religion, which is "gnomish" in form. The party travelled out to Uraj, a hamlet of 33 people, then to the coal mine a mile and a half south, where Lexent spoke to a dozen gnomes. He hasn't decided what to do yet.

Thereafter, the next day, the 10th, the party struck out west of Uraj into the hills, where the way was made easier by a found animal trail. Still, it took hours for them to reach an abandoned freehold, where evidence showed that it had likely been attacked at least a month before.  They went on, finding a sort of archery range, with evidence of goblinish arrows; no goblins, however, nor any evidence of when the range had last been used. The party returned to the freehold and spent the night.

Striking out the next day, they found evidence of a hunter's camp, where it was probably the freehold's family had been taken and slaughtered. Such camps feature stone areas for slaughtering game, ready-made windbreaks and usually a natural water supply like a freshwater creek. The scene of gnawed bones, bloodstains on rock and such disturbed the party, who nevertheless decided to continue. They began to climb the hill where the map shows a "3."  On the far side of the hill, they spied a large hamlet of some kind, and silently withdrew. This is where the game was left.

Now, I may be off on some details. It was six days ago since we played the game, I've been very distracted so I may have misremembered things. I leave it to the party to correct me, to bring us up to scale.

I'd say the party's engagement throughout was very strong. They were acting together, solving puzzles, standing up to me, acting perfectly like four gentlemen with plenty of experience in the game. The outdoor campaign is flowing well and not wasting a lot of time; much of this session was used up in purchasing, very understandable, rather than in discussing strategy from place to place. They haven't made up their mind about the hamlet; they don't know who it is occupied by, they didn't get close enough. Might really be anyone, but the hint is obviously biased for goblins.

I've always been comfortable with this sort of campaign. Players can move around from here to there, having short adventures which are good for low-level parties, leaving it open for a small dungeon to be stumbled across at any time. There's no real need to go marching across the map to find another place that's really just going to produce the same sort of area as this. Everything to the west and southwest of Ozd is unoccupied, with zero infrastructure, while adjacent to a large populated mining and farm land. Perfect for a low-level D&D campaign.

Wednesday, March 4, 2026

Status

Tamara came home safe and sound, she is doing well, rapidly improving and much better than she was before the procedure. I, on the other hand, have successfully produced an infection in my toe... all the running around at the hospital... and am laid up.  I'll have a proper post tomorrow.

Monday, March 2, 2026

Interesting Times

I do not think that I'll shall manage all the reportage that I have this week, because I am simply tired. I shall start with the troubles that have occurred, which I shall preface with the statement that I am, this Monday night at 9:32 as I write this sentence, well.

The reader may remember that while I working on The Lantern last, finished a Sunday ago before yesterday, that I'd been interrupted by a toothache, which led to a temporary filling, an extra days rest, antibiotics and a scheduled root canal, this Wednesday last.  Well, a week ago today, the large toe on my right foot began to pinch in an unpleasant way, that increased steadily until my Tuesday evening, I was in a fair bit of distress about it. Therefore, while my appointment with the dentist was at 2 p.m. Wednesday, I called my doctor and had an appointment with him on Wednesday morning at 10 a.m. This is a strange thing, I must tell you, to see a doctor about one thing, come home for lunch, then head out (in a blizzard) to see a dentist about another.

The toenail was identified as ingrown and the nail cut back from the side of my toe, bringing relief. The canal was filled, bringing relief. Thursday and Friday progressed well, I ran D&D on Discord Friday night and yesterday I should have given an account of that running, but... well, I'll explain.

My partner has been having bladder problems of one kind or another since May of 2025. Several measures were tried, until finally she was scheduled for a surgery that was to take place today at 11 a.m. Thus, the weekend was spent managing my partner's distress here and there, getting us both ready for the "big day" at last. In Canada, yes we wait, but we also don't pay.

Saturday, I unwrapped the bandage from my big toe, which had been bothering me off and on, such that I'd been applying polysporin. What I found was an enormous blood-and-lymph blister that had formed alongside the cut toe, in the space of about five hours. It grew bigger until midnight, when I spoke to a nurse on the 811 emergency we have in this country. At 12:30 a.m. I lanced it, pushed the blood out, and it felt much better. But, unfortunately, as Sunday, yesterday, progressed, it got increasingly worse so that...

Today, after getting my partner to her surgery, and getting her comfortable, and making sure everything was going to go according to plan, I was forced to leave her before her being taken away and go over to the emergency myself to have my toe looked at. This took a wait of about two hours, in which it was observed that yes, it was bad, but no, it probably wasn't severely infected, despite it leaking and some of that leakage having a suggestive yellow (pus) hue upon my sock I wore. The toe was bandaged, whereby I hurried back to the Day Surgery to find my partner's surgery had gone fine and she was now in recovery. I had ten minutes to eat lunch before fetching myself up to her and meeting her upon her coming out of recovery.

Is that all? No.

While the surgery went well, and will probably be fine, my partner's reaction to the small amount of botox used to manage the infection she had pretty much seized up her bladder. The rest of today has been spent comforting her, easing her experience while limping around on my experience, culminating in her being kept over night there. Now I am home, having had an "interesting" day, after an "interesting" week, and I could go with some "boring" for a bit.

This is a perfect place to immediately insert, ironically or facetiously, take your pick, the details of Friday's game. But I'm not going to. I'm tired, I have to hie my ass out to the hospital in the morning tomorrow and I trust everything there is going to be well.

Frankly, at my age, I felt I held up fairly well. Thanks be to my daughter, who helped make everything possible.