The slow process of my wiki results from a desire to figure out possible ways a spell could be used, where no previous mention or explanation exists in relation to that spell from the original text. This is
a good example, where fitting in a movement spell into an established combat system becomes an enormous headache.
I like that the AP for jumping and attacking may be combined.
ReplyDeleteYes, well, it's not that I don't want the really cool thing to happen where the player flies wildly at the giant with a battle axe ... it's just that I want there to be rules for it.
ReplyDelete