What follows is a complete list of amateur abilities, with links to the wiki:
- Aid Rest: increases hit points restored from rest. (medicine)
- Beast Forms: allows recognition and identification of beasts, with some knowledge of the dangers they present. (beasts)
- Binding Wounds: improves skill at ending hit point damage caused by wounds. (medicine)
- Burial: the magical protection of a corpse, denying forces of evil to make use of the body in the grave. (ritual)
- Business Dealing: the ability to make sound business contracts that will safely benefit both parties. (law & policy)
- Celestial Navigation: identify location on the surface of the earth or measure any angle between two visible objects using a sextant. (astronomy & astrology)
- Choose Prognostication: allows insight in choosing the best divination method. (divination)
- Define Morality: gives the character perfect knowledge of whether a circumstance or action is right or wrong. (gods)
- Diagnose Ailment: identifies a disease or poison affecting the patient's health; does not provide treatment. (medicine)
- Essence: provides a general illustration of the known outer plane. (outer planes)
- Functionary: choose a position of responsibility within the known political entity. (politics)
- Heraldic Code: permits understanding of the code and rules within heraldry. (heraldry)
- History of Empire: presents an overview of great civilizations throughout the world and throughout history. (history)
- Identify Artifact: determines if a given object is or is not a magical artifact. (artifacts)
- Identify Manifestation: allows knowledge of encountered manifestations and their influence. (dweomercraft)
- Immersion: strengthens a character's belief, empowering them to pursue knowledge within their chosen faith. (ritual)
- Judge Belief: defines the piety of others. (gods)
- Know Deity: identify or recognize the presence of a given demi-god through imagery or influence. (demi-gods)
- Military Studies: presents a clear grasp of events surrounding wars in the past, as well as conveying some insight into enemy tactics. (history)
- Marriage: binds together two believers in the eyes of a religion, empowering them when in each other's company. (ritual)
- Patronage: enables the location of artists worthy of financial support and commissions. (religious art & music)
- Preach: the power to deliver a sermon, influencing an audience to adopt moral truth, right conduct and worthy leadership. (faith)
- Proselytize: the skill to speak with others and encourage them to adopt the cleric's faith. (faith)
- Recognize Heavens: ability to identify individual stars, constellations, planets and other phenomenon. (astronomy & astrology)
- Recognize Hero: allows recognition of great persons and celebrities. (heroes)
- Recognition of Signs I: permits recognition of heraldry, signs & sigils relating to monarchs, emperors, high ranking religious leaders and heroes. (heraldry)
- Religious History: provides some practical knowledge into the wax and wane of religions throughout history and insight into their strengths and weaknesses. (history)
- Ritual Slaughter: knowledge of the correct practice in slaughtering creatures for sacrifice and divination. (divination)
- Schmooze: make friends and allies, gain knowledge and provide for the exchange of agreed-upon favors. (politics)
- Seek Shrines: enables the location of shrines, graveyards, crypts, hallowed places and other holy locations. (religious design)
- Solicitor: sufficient knowledge of the legal system needed to give meaningful advice to others. (law & policy)
- Sphere of Influence: knowledge of a demi-god's form and extent of influence. (demi-gods)
- Standard Bearer: offers greater resolve to fellow combatants during battle. (heraldry)
- Studied Artifacts: a list of artifacts about which the character possesses knowledge. (artifacts)
- Studied Beasts: a list of unusual beasts about which the character possesses knowledge. (beasts)
- Studied Heroes: a list of heroes about whom the character possesses knowledge. (heroes)
- Telescope Making I: a discipline enabling the character to manufacture effective mounted telescopes. (astronomy & astrology)
- Theistic Design I: enables the player to identify and recognize elements of religious design. (religious design)
- Theistic Expression: enables the player to identify and recognize elements of religious art & music. (religious art & music)
- Transmogrification: provides an explanation elaborating on how living, become the dead, become residents of a known outer plane. (outer planes)
- Turn Undead: the ability of clerics to force back undead through knowledge and will. (dweomercraft)
There, that should keep the reader busy for a little while. Finally, I have one of these in the bag. Druid next (finishing off the work I did on the work blog).