No doubt, I am testing the patience of my gentle readers. I am sorry about that, sincerely. I'm just trying to get my shit together. I am getting it together. This just happens to be what that looks like.
I spent yesterday in thought and much of today as well. While watching burgers sizzle and fries bubble, while watching calamari drain and ground duck meat thaw, there's not much else to do than think. The subject has been, what do I do next? Specifically, now that I'm admitting that my physical well-being demands rest on a Saturday; I'm working Friday night and Sunday is a complete loss as well. My players can't run during the week so once again, I'm stuck without a game.
But am I?
It's crazy and some readers will roll their eyes, but I'm willing to give online a try again. The campaign, that is. D&D. If anyone is interested.
No, it isn't going to cost anything. I know I talked about that months ago but I'm not going there.
And I am duty bound to give respect to those players who were in the online campaign when I drew it to a halt back in April, 2014. James who played Andrej still reads the blog now and then; Oddbit who played Lukas commented on my post yesterday, so I know he's still around. I'm not sure about the fellow behind Maximillien; we seemed to part ways on philosophy some time back, I haven't heard from him in ages. It's also been a long time since I heard from Butch, who played Ahmet.
I can make time to play. I feel that perhaps this is what's needed to give me a shakabuku; I could use one of those. I know that the moment I settled on this plan ~ about 140 minutes ago, while finishing this morning's shift ~ I felt a moment of legitimate happiness.
That proves this is a good idea.
Last time I asked for new players, I asked for a short statement expressing reasons for wanting to run. I strongly suggest that would-be participants be the sort that need to constantly check their phones/puters for updates.
My best times will be Wednesday through Fridays, most of the day; Friday after four I'm out, pretty much until Sunday evening. Then Monday and Tuesday evenings are fair. Still, if it goes like it has in the past, the game will run pretty much 24/7, as regards asking questions or making plans, particularly if the players are willing to talk to each other and act as a party rather than as individuals.
I may be open to running two campaigns, four persons per campaign. It really will depend on how willing players are to commit and give plenty of time. Willingness to write a lot is more than a plus, it is critical to making an online campaign work. This much I've learned from past experience.
So, anyone in?