So, we talked for an hour and recorded a sort of podcast with seven persons, including my daughter and I - and that will get edited and published in good time. In the hours since, I have been immersing myself in a short project that I've just finished.
The next step for the tutorial I addressed in the last post will require a map. I was going to use a map from the old game Divine Right (shown on the right), but after starting to do so I found that the amount of black ink and the size of the print in some cases was going to be troublesome - I can't easily add comments to it or adjust it as needed.
|Misspelled Bazimar. Oh well. Fix it later.|
Well, that was a lot of fun. It is hex for hex the same map, just the graphics are changed (and I adjusted the pass to being an open hex northwest of Marzarbol. When I have a chance, I can start working on the wiki page addressing the third step in the trade system tutorial, "locating references."