I was asked yesterday if I knew of any campaigns, other than mine, that have run continuously for as long as eight or nine years. That is, campaigns with the same line of characters, more or less the same players, run regularly at least twice a month.
To be honest, I don't.
But then, I've always separated myself from other gamers. That's something I began in the 80s as I saw people getting more interested in the metagame than in the game itself. For those not wanting to wade through the link's comments, I'm referring to the fetish for talking about the game, buying the game, debating the game's merits, attending events that celebrate the game and so on, rather than actually working on one's campaign. I must admit, I grew annoyed at the fetish and year by year began to isolate myself until the only gamers I saw were my own players.
Okay, so I'm unusual. I'm sure there are others who run singular campaigns that have run as long as mine. I'm sure someone out there must have a game setting they have been running for 31 years (since 1984, for me). Suppose that there isn't, however? What should I think about that?
Should I stop advocating the creation of that game world? Should I suppose all my readers just can't make that world? That my world only exists as it does is because I'm crazy? Should I decide that the only benefits that my world's design offers are in my imagination, that it is all delusion?
If I am so alone in the world that it is pointless to direct others down my path, presumably because my readers are . . . hell, I don't know, sane . . . then what? Let everyone off the hook? Cease to astound? Pack up the blog and return to perfect isolation?
What a waste that would be.
Last question. Is the reader really that certain they will never make a world as deep as mine?