Tuesday, June 12, 2018

Hunting Graph



Like the fishing chart, we have the collection of building blocks for the wilderness, in which predatory hunting is the only "knowledge," participated in singly or in groups (such as by wolves or other carnivorous family groups).

Hunting expands technologies and that makes more building blocks at the very bottom level of development ... and that in turn changes when hunting is adjusted by the presence of archery, animal husbandry and agriculture.

I swear.  I'm showing these charts around to my immediate families and players and all I get back is a blank stare and a vague compliment.  I feel like Syndrome.

5 comments:

  1. I look forward to pouring over these either tomorrow or the day after. I would imagine the blank stares come from that this looks really intimidating. Unless someone is conversant in your terminology and has been following along with your series, it is really difficult to see what is going on here

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  2. It would be hard to fit these graphs into a book. Besides, they are far from complete.

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  3. Not a book, a 3D visualization / mind map thingy tool. At least.

    A question : do the black lines are linking groups of elements between them, or specific elements ?
    Because on one hand I see no link between "hand gathering or predatory fishing" and "wild coastline and shore" that couldn't exist with the other blocks, but on the other hand "predatory hunting" seems to have a more prominent link with "barbaric village" than the other ones.


    Anyway, this is great !

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  4. On the whole, the lines are meant to connect groups; but if I see some specific link that's convenient (like linking "drums" to "group dynamics" instead of linking snares) I'll do that. I prefer to make the immediate link matter ... but I don't want to get into the framework of trying to draw every link with a line, because that will just make a mess. I presume the viewer can make those additional connections on their own.

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