The Tao of D&D

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Showing posts with label Siege Engines. Show all posts
Showing posts with label Siege Engines. Show all posts
Wednesday, May 11, 2022

More Lego

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Watch this .  Do it at double speed, takes only 10 minutes. Step one.   Establish a scale.  Don't base the scale on the size of lego fig...
3 comments:
Monday, March 11, 2019

Not the Mangonel

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Upon further consideration, I don't think I'm going to incorporate the mangonel into ship's weaponry at all.  My reconsideration...
5 comments:
Monday, October 19, 2009

Targets

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Yesterday, Rod in a comment did indeed get a monkey off my back with this quote (reproduced in part): ”... mechanical artillery, however wel...
5 comments:
Sunday, October 18, 2009

Resistance

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Human beings cannot quite accurately be described as bags of water ... although that is often used as a joking comment in describing the per...
2 comments:
Saturday, October 17, 2009

Splinters

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I’m learning as I go. Let’s throw out some of what’s been said up to now and let’s simplify some of the numbers where we can. Still using n...
Friday, October 16, 2009

Accuracies

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For my last post, I got a terrific response from Chris, who made several salient points regarding penetration, energy transfer and psycholog...
2 comments:
Thursday, October 15, 2009

Newtons

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No matter how many times I sit down to redesign siege weaponry, I am always unsatisfied. I was trying to run a mock combat based on rules I...
3 comments:
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