The Tao of D&D

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Showing posts with label Disease. Show all posts
Showing posts with label Disease. Show all posts
Monday, March 23, 2020

Stories Don't Work

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"The year of our blessed Savior's incarnation, 1348, that memorable mass-death took place in the excellent City, far beyond all t...
Monday, March 28, 2016

Where You Eat Matters

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Five years ago I wrote a post about compelling players to observe some kind of nutrition rules for campaigns.  It was a mental exercise and...
9 comments:
Monday, July 6, 2015

Buggies

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At the moment, I have no rules for players catching a disease from out of the blue; i.e., the player trips and falls face first into a mud p...
4 comments:
Tuesday, February 26, 2013

Downing the Disease Difficulty

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So, let's do some simple design, just to get a handle on some new rules for disease .  Disease is one of those things in the game that e...
10 comments:
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