tag:blogger.com,1999:blog-3871409676946408069.post974812244862156911..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Dex vs. ConAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3871409676946408069.post-46540074124742149612014-07-14T15:33:57.287-06:002014-07-14T15:33:57.287-06:00It's very understandable that this works in th...It's very understandable that this works in the short term. I would like to know how this ratio expands in the long term of a character as the amount of hit points they have gained for the con modifier have increased by another factor every time?<br /><br />Of course, that's harder to calculate, since damage goes up hit points go up, and defenses go up over time.Anonymoushttps://www.blogger.com/profile/12177935136737508576noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-85191929123336234712014-07-09T22:17:15.652-06:002014-07-09T22:17:15.652-06:00I like reading this kind of thing. A little bit of...I like reading this kind of thing. A little bit of connective tissue and pure math (given certain assumptions, such as those of your game world) that prove one thing or another about the game world - all thanks to rigid application of the rules.<br /><br />Is it any wonder I can't stomach the 'rules-lite' crowd who crow proudly about their stories and their fantasies? They did not have to work against the odds for the story they boast about. They picked and chose at will, like rich children in a chocolate shop.<br /><br />I can have their indulgence, or I can have the reality of percentages.Maxwell Joslynhttps://www.blogger.com/profile/02309867478186083339noreply@blogger.com