tag:blogger.com,1999:blog-3871409676946408069.post5269338801553081978..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Detailed Combat Posts - Fighter AttacksAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3871409676946408069.post-29738699669138085492012-03-20T08:38:10.305-06:002012-03-20T08:38:10.305-06:00If you have sufficient level that you can attack a...If you have sufficient level that you can attack a creature twice or more, then the answer to your question is no, Butch. If your 3rd level fighter were attacking a kobald, say, and you wanted to attack him once, and move two, you'd be in your rights to do that.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-71326721126935735132012-03-20T08:16:23.115-06:002012-03-20T08:16:23.115-06:00Do you have to spend 2 MP for every attack?Do you have to spend 2 MP for every attack?Butchhttps://www.blogger.com/profile/00470617214750867482noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-7961490185159430982012-03-19T12:49:25.601-06:002012-03-19T12:49:25.601-06:00It wouldn't be much use if the fighter couldn&...It wouldn't be much use if the fighter couldn't, would it?<br /><br />You want the Aragorn/Boromir slaughter-mayhem concept - so that Ahmet, frustrated at his speed at the moment, can attack orc #1, move one hex, and attack orc #2, in the same round.<br /><br />Assuming, of course, that he hits and stuns/kills orc #1, so that he doesn't have to pay the break from combat movement penalty.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-71527452015841645782012-03-19T12:44:21.812-06:002012-03-19T12:44:21.812-06:00Fortunately I won't be the one dealing with th...Fortunately I won't be the one dealing with that particular math. I always hated sixths and thirds.<br /><br />Sounds like a handy excel chart can help with adding up the attacks...<br /><br />Now for something completely different. Do you allow the fighter to move between attacks? Or does the math become less problematic when you take into account they probably wont have more than 8 guys in range...Oddbithttps://www.blogger.com/profile/12091924105175846386noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-51514523182492908822012-03-19T12:33:42.349-06:002012-03-19T12:33:42.349-06:00As the DM, I am nearly always right there with you...As the DM, I am nearly always right there with you, Oddbit. I will do the math for you if you want.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-5865036296666801632012-03-19T12:25:18.055-06:002012-03-19T12:25:18.055-06:00So for the level 10, you will say it cost .2 mp fo...So for the level 10, you will say it cost .2 mp for the attack vs the HD1 and for the HD2 it costs 2/6 an mp. Then it's up to the fighter to do the math after you told them the HD values?Oddbithttps://www.blogger.com/profile/12091924105175846386noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-44132625900224253442012-03-19T12:18:08.009-06:002012-03-19T12:18:08.009-06:00Well... sometimes I'll tell non-fighters.Well... sometimes I'll tell non-fighters.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-51512868959932955802012-03-19T12:17:51.434-06:002012-03-19T12:17:51.434-06:00It sounds complicated, but it isn't. I admit ...It sounds complicated, but it isn't. I admit it is hard to describe in text.<br /><br />Let's say you have 1 attack against George, a 2HD creature. Each attack against George costs you 2 mp.<br /><br />And let's say you have 2 attacks against Hank, a 1HD creature. Each attack against Hank costs you 1 mp.<br /><br />You can only attack a maximum of 2 mp per round, per weapon you are using.<br /><br />If you are using 1 weapon, and you attack George, you use all your mp and you can't attack Hank.<br /><br />If you attack Hank, you use at least 1 mp and you haven't got enough to attack George. But you can attack Hank again.<br /><br />If you are using a second weapon, you can use one weapon to attack George once, and the other weapon to attack Hank twice.<br /><br />But you suffer to hit penalties for using two weapons, according to dexterity.<br /><br />This doesn't make my brain hurt.<br /><br />During combat, I will tell you who is the better fighter, because you can judge that <i>through fighting them</i> ... watching how they move and ready their weapon. I'll flat out tell you who is the really dangerous opponent, because you can SEE it if you're a fighter (I don't tell non-fighters). Then you can judge your attacks accordingly.<br /><br />It's only that I won't reveal who is a good fighter UNTIL you fight them.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-8111463436902742342012-03-19T11:27:06.988-06:002012-03-19T11:27:06.988-06:00The whole partial hit die feels like an awkward so...The whole partial hit die feels like an awkward solution. Almost as awkward as the d3 (I personally don't own one, but use a consistent system on the D6)<br /><br />Though I must admit, meta-knowledge determining players maximum actions seems slightly awkward to me as well. <br /><br />I understand the idea of attacking low levels granting more openings for damage, but the mechanics of how many attacks the player gets when attacking an opponent of unknown skill seems to add in a bit of a moment where you have to ask the DM how many HD the guard has, or the DM has to announce you have this many attacks remaining after the first.<br /><br />Furthermore, maybe I just don't know the mechanics due to inexperience, but after you defeat the 1HD opponent with two attacks, then the 2 HD with 1 attack, and you are level 10, how many 'attacks' do you have left? Or can you even go after the 2HD after attacking a 1HD?<br /><br />That's the kind of stuff that makes my head explode. If I were to attempt to mechanically approach it, I would probably follow a different solution. Though I guess that gives me something to think about.Oddbithttps://www.blogger.com/profile/12091924105175846386noreply@blogger.com