tag:blogger.com,1999:blog-3871409676946408069.post4869144428674803520..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: The Door Slammed In Your FaceAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3871409676946408069.post-27133725279008459212014-09-17T15:16:09.942-06:002014-09-17T15:16:09.942-06:00Fair enough.
I am reacting poorly to me feeling l...Fair enough.<br /><br />I am reacting poorly to me feeling like my intentions are being misconstrued, but intent is meaningless. "The road to hell is paved with good intentions" and its ilk, if you will. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-76316853562819220172014-09-17T13:38:43.392-06:002014-09-17T13:38:43.392-06:00"I wish you would stop assuming my motives, h...<i>"I wish you would stop assuming my motives, however."</i><br /><br />An interesting request. It would be very, very easy to write an entire post about it.<br /><br />Look about you, James, at the others who share your space, your part of the world, and ask yourself which of them you do not make assumptions about based upon your experience with them and upon their actions. Examine your own motivations, examine the message you wished to send to my blog - then remember that I fully admitted to being a proselytizer myself.<br /><br />There's nothing wrong with the practice. Only - and you should remember this - when you knock on a door, any door, you only have so long to get your message across before the door is slammed in your face. You should choose your words carefully, and when you choose the wrong words, don't ask for the <i>listener</i> to address their assumptions.<br /><br />The blog is my house. You knocked. It was up to you to prove your value, not me. I've been proving my value through almost 1,500 posts you haven't read.<br /><br />I'm quite sure you would like it if people in their houses made assumptions about you that suited your self-perception, but that is wishful thinking. Step back, shake it off, then strive to make a <i>different</i> impression. Don't ask for an impression to be made simply because you want that.<br /><br />Hey, we're talking, right? That's the best way forward.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-64972193468289353572014-09-17T13:03:19.804-06:002014-09-17T13:03:19.804-06:00And no, proselytizers don't particularly care ...And no, proselytizers don't particularly care about what others have to say; nothing could ever be as important as what they have to say. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-56482612778926590962014-09-17T13:01:59.586-06:002014-09-17T13:01:59.586-06:00I didn't claim to answer the question well. Cl...I didn't claim to answer the question well. Clearly I failed in that regard. I was trying to say that newer editions are less deadly than older editions, and thus smaller parties are more viable.<br /><br />I wrote sloppily and hastily, and got called out on it. I deserve that.<br /><br />I wish you would stop assuming my motives, however. I was not proselytizing; I have no love for any system and I have no desire to convert anyone to play a particular system. <br /><br />I read the entire post. No, I have not read your entire blog. I have read the last year of material, but not much from before unless it was linked to. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-76523701855170816892014-09-17T11:51:21.201-06:002014-09-17T11:51:21.201-06:00My question was, "Do later editions of D&...My question was, "Do later editions of D&D make smaller parties more viable."<br /><br />In no way, James, does this one statement in any way address the viability of smaller parties. In fact, an argument could be made that it proves later editions make smaller parties unviable - as the point is to produce a game with tension, the player character that cannot easily be killed is a wet blanket thrown upon every kind of tension imaginable - like knowing the hero is going to survive the movie, and thus not giving a crap what the hero does or what happens.<br /><br />You did not bother to address that, nor even the point you were probably making, that a lesser chance of death promotes heroism - which, again, STILL isn't an argument for viability, only an argument for survival.<br /><br />You weren't specific either way. You were proselytizing. Now, I appreciate why. You love your system - which is great. And you want others to understand your system - which is also great. But my post indicates I have a pretty good idea of the survivability of later game editions, so you're not really telling me anything that I don't already know.<br /><br />You said you read "the entire thing." Did you mean the entire post, or the entire blog? Because I was referring to your apparent ignorance of the entire blog. Before you rush to tell me things I don't know, perhaps you should educate yourself about what I know.<br /><br />Assuming, of course, that you care. Those who proselytize, as you know from your own experience with would-be sellers of religion, don't really. Do they.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-26648690658567088712014-09-17T11:36:08.726-06:002014-09-17T11:36:08.726-06:00Yes, I read the entire thing.
You asked a questio...Yes, I read the entire thing.<br /><br />You asked a question, I attempted to answer. Anonymousnoreply@blogger.com