tag:blogger.com,1999:blog-3871409676946408069.post3288295554281405605..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: More PlottingAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3871409676946408069.post-18951859248535795182013-04-09T08:26:54.899-06:002013-04-09T08:26:54.899-06:00Elevation changes determine the amount of degradin...Elevation changes determine the amount of degrading for the infrastructure. Go back and look at the infrastructure post employing Hothior. The next hex over is half the value of the hex with the city, and a quarter the value if the next hex over is 400 feet higher or lower (an eighth the value if 800 feet higher or lower, a sixteenth the value if 1200 feet higher or lower, etc.)<br /><br />So when you generate your hex elevation, you also generate the effects on the distribution of infrastructure, and that in turn affects the plotting. Have a look at the link on my wiki and the latest post on Kosovo for my more recent adventures.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-5500101479815662622013-04-09T07:43:25.142-06:002013-04-09T07:43:25.142-06:00Would it be feasible to, and if so how would you, ...Would it be feasible to, and if so how would you, combine this with your random elevation hex map generating? <br /><br />http://tao-dnd.blogspot.com/2010/09/random-map-generator-elevations.htmlBryan Dhttps://www.blogger.com/profile/14514662979253250829noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-59811930730176574762013-03-21T13:17:51.267-06:002013-03-21T13:17:51.267-06:00This entire generation system was invented in the ...This entire generation system was invented <i>in the last four days</i>, Maximillian ... spurred by the recognition that I was going to need something before the party got to Greece and then later to the Ukraine. So I haven't ever applied any of this to my campaign.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-17917931144681948932013-03-21T13:00:38.191-06:002013-03-21T13:00:38.191-06:00When you are doing your own mapping, how much of t...When you are doing your own mapping, how much of this do you generate automatically? I.e. have you come up with a way to automate all these rolls in excel?Maximillian Boiihttps://www.blogger.com/profile/09712157905126165888noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-62452705132277752972013-03-21T09:59:34.751-06:002013-03-21T09:59:34.751-06:00I'm thinking about adapting this method to gen...I'm thinking about adapting this method to generate a map for underworld dungeoncrawling, at a smaller scale of course. This seems to be already pretty good !Ungolianthttps://www.blogger.com/profile/11591716215436046641noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-85121968031906450372013-03-21T08:53:30.643-06:002013-03-21T08:53:30.643-06:00Very nice. I will give you the best compliment an ...Very nice. I will give you the best compliment an artist can give another artist..."Consider this stolen"YagamiFirehttps://www.blogger.com/profile/09280013813938686538noreply@blogger.com