tag:blogger.com,1999:blog-3871409676946408069.post952399903609346567..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Orphan's Plot TrinketAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3871409676946408069.post-71155454522780742612010-04-12T17:33:02.463-06:002010-04-12T17:33:02.463-06:00This is all good stuff, and I have to say that thi...This is all good stuff, and I have to say that this particular plot device has to be one of the easiest to implement because adventurers pick shit up ALL THE TIME.<br /><br />I've enjoyed your posts on Hooking, Alexis. Laying hooks for players is something I seem to be able to do without even trying. Players will latch onto the weirdest things thinking that THIS thing, this ONE thing is the key to some fantastic adventure. I believe the trick for the DM lies in making that so.<br /><br />-Original CarlOriginal_Carlhttps://www.blogger.com/profile/03521777462227997158noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-34015663924417958912010-04-12T17:30:33.071-06:002010-04-12T17:30:33.071-06:00Great ideas!Great ideas!Butchhttps://www.blogger.com/profile/00470617214750867482noreply@blogger.com