tag:blogger.com,1999:blog-3871409676946408069.post9215358075734720770..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: More Grist For The MillAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-3871409676946408069.post-67750215611259584162012-12-09T18:48:07.558-07:002012-12-09T18:48:07.558-07:00Sorry, had to penetrate the first four or five lay...Sorry, had to penetrate the first four or five layers of my thick skull. THAT, I admit, I had not considered.<br /><br />I like your take on it, and the idea that few NPC dwarven clerics would be particularly high level.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-31415782108903548942012-12-09T18:05:34.593-07:002012-12-09T18:05:34.593-07:00That's what I meant, actually. If the aged Dwa...That's what I meant, actually. If the aged Dwarf Cleric in this instance were an NPC, would it be reasonable to assume they would be of lower level, since the majority of their XP could reasonably be assumed to have been gained at a later age, and therefore they wouldn't campaign have campaigned as much?<br /><br />A Human might become a Cleric at 20, and earn a 20 year old's XP, so would they be higher in level than the Dwarf who started 40 years later?<br /><br />Are we assuming that the XP earned is earned regardless of the age at which they attained 1st level?<br /><br />Ha, I suppose what I'm getting at is: do Dwarves become Clerics to retire from the mines, or does it just take a long time for the fires of religious passion to take hold?Pandredhttps://www.blogger.com/profile/03917809464727878157noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-48938716928660740082012-12-09T15:53:06.814-07:002012-12-09T15:53:06.814-07:00Oh, no, I never meant to suggest that an older cre...Oh, no, I never meant to suggest that an older creature earns less experience for the same work. Rather, I mean only to say that old people campaign less, and that therefore the overall average of x.p. per day would be lower.<br /><br />I've had a couple of aged dwarf clerics as players. They make good clerics, as they're high on intelligence and wisdom, though low on strength.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-53685151286237044002012-12-09T14:11:09.440-07:002012-12-09T14:11:09.440-07:00I know this is just meant as an encounter table, j...I know this is just meant as an encounter table, just to work out how many leveled individuals is normal and what to expect from a given person, but a thought struck me.<br /><br />Your character generator uses modified results for demihumans, to condense their lifespans into human terms, but what does that mean for demihuman NPCs?<br /><br />Is the Dwarf Cleric who begins at the age of 60 going to earn XP at a substantially lower rate than a similar first level counterpart?<br /><br />Does this mean, then, that when players encounter demihumans, they can expect them to be at a substantially lower level than a human, even a much younger human?<br /><br />What is the rationale for the differing age tables, and what can a player expect of demihumans?Pandredhttps://www.blogger.com/profile/03917809464727878157noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-67530930095537606622010-05-25T17:58:51.467-06:002010-05-25T17:58:51.467-06:00I am always open to any perspective I haven't ...I am always open to any perspective I haven't seen before, Carl.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-7351194598058867532010-05-24T17:04:40.340-06:002010-05-24T17:04:40.340-06:00Alexis,
I spent a good chunk of my weekend revers...Alexis,<br /><br />I spent a good chunk of my weekend reverse-engineering your tables and coming up with appropriate formula to produce the numbers you have presented. I made some progress.<br /><br />My goal was to combine all these nifty table you presented into one giant worksheet where I could input a population number and it would spit out a breakdown of persons, their social status, their classes and levels (if any), and distributes them across age categories. I was not successful, but I have not given up hope.<br /><br />I've opted to eliminate year-by-year progression for XP, as this was making leveled Elves infinity levels while everyone else ended up dead. Instead I'm going to progress by age category, since these are the same across all races. I don't want to be racist and suggest that elves just fuck around a lot more than shorter-lived races and that's why they're earning less than 10% of the experience of a human in the same time span, but if I don't do something like this the math will demand that the elves should have been ruling the planet all along and humans and other races would be their chattel. That is, unless I impose the race-based level restrictions in the Player's Handbook.<br /><br />At some point I'd like to send you this worksheet I've been chopping at for your opinion. I realize that you're comfortable with your system as-is, but you might find it interesting to see how someone else interpreted your stuff.<br /><br />-CarlOriginal_Carlhttps://www.blogger.com/profile/03521777462227997158noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-35157796488443761102010-05-21T18:22:15.254-06:002010-05-21T18:22:15.254-06:00Firstly, lets say you sit down at the table with a...Firstly, lets say you sit down at the table with a blank character sheet and 4d6, what are the odds you'll roll the stats needed to play a Paladin?<br /><br />Because programming a character creation process in JavaScript would require similar math and frankly, my first two serious attempts have failed at this.<br /><br />Secondly, could you use those tables in a creative manner to determine, randomly, what the stats are for a randomly generated NPC of a given class, background and age? Because that would be phenomenal. And if so, could you not simply select your characters class, age and background and have the stats determined likewise? No need to roll dice.Strixyhttps://www.blogger.com/profile/09611546357594535368noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-63246563987011677332010-05-20T15:30:38.188-06:002010-05-20T15:30:38.188-06:00It's always amazing how easy you make this loo...It's always amazing how easy you make this look. You have my complements, as much as such things are worth from strangers on the internet.Anonymoushttps://www.blogger.com/profile/13973301663176412762noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-59905402877664031202010-05-20T13:47:36.823-06:002010-05-20T13:47:36.823-06:00It's less of a bump than a recovery; the sever...It's less of a bump than a recovery; the severe drop at 16th level is on account of the various x.p. needed to be maximum level in certain classes.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-4439818880882158692010-05-20T13:39:29.541-06:002010-05-20T13:39:29.541-06:00Hm. I see a need for matrixing the data for easy ...Hm. I see a need for matrixing the data for easy extraction of results (i.e., spitting out a complete NPC, including level, stats, and age) without having to flip back and forth between tables.<br /><br />There's an interesting bump in the Liege numbers at 17th and 18th level on the last table. It also points out that high-level characters will tend to be characters with high stats as well.<br /><br />Wow, there's all sorts of interesting data there, including level clumps for the different grades of NPCs.<br /><br />Nicely done!PatrickWhttps://www.blogger.com/profile/02083947433803227063noreply@blogger.com