tag:blogger.com,1999:blog-3871409676946408069.post7023343028358901944..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Really? You're Effing Kidding Me.Alexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3871409676946408069.post-30761713076147941402010-05-31T08:02:17.555-06:002010-05-31T08:02:17.555-06:00Leaving aside all your customary bluster (you'...Leaving aside all your customary bluster (you're so clearly a perfectly nice person when not in this internet persona it's impossible to take offence at entries like this), I understand perfectly the goal of wanting to create a more playable and deeper game.<br /><br />In my opinion randomness provides this by providing a springboard for creativity which artificially restricting the range of possibilities does not provide to as great an extent. The argument is almost entirely about the playability of D&D, not about philosophical leanings (rectally derived or otherwise), though philosophical skepticism/pragmatism provides a backdrop.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-54039287159292959672010-05-31T04:28:56.679-06:002010-05-31T04:28:56.679-06:00If it makes you feel better someone once told me v...If it makes you feel better someone once told me villain was a classiest word.fauxcryehttps://www.blogger.com/profile/13772555578908486849noreply@blogger.com