tag:blogger.com,1999:blog-3871409676946408069.post6806390253341926273..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Stumbling Blocks IIAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3871409676946408069.post-13823328639025913702015-11-20T11:08:26.938-07:002015-11-20T11:08:26.938-07:00Amen, Matt.Amen, Matt.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-81084809123750216112015-11-20T10:32:36.588-07:002015-11-20T10:32:36.588-07:00It seems that readers have a hard time figuring yo...It seems that readers have a hard time figuring you out Alexis. You're very open about your philosophy and design goals, but I know a lot of people in the gaming hobby just don't approach the game anything like how you do. You may very well be unique.<br /><br />I think people expect you to prize "realism" over accepting results, as the detailed systems that you create are similar only to systems considered "simulationist." Your complex systems focus on creating predictability and verisimilitude in your game world so as to better arm your players to interact with it without having to rely on the kludge of DM fiat, but because your changes focus on the world it seems people have a hard time seeing how it benefits the player.<br /><br />It's probably because so many of us are relying on the same kludges, the same structures, and the same stories we always have.<br /><br />It is fascinating watching you integrate your algorithms and systems though. It may seem like madness to when you change or even throw out old things that you've worked on for so long, but the world would be a better place if people were willing to rebuild things that were no longer working, regardless of the work already put into them.Matthttps://www.blogger.com/profile/17939309042792833333noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-7072308825619133502015-11-20T08:37:24.801-07:002015-11-20T08:37:24.801-07:00kimbo,
That would depend on the size of the terr...kimbo, <br /><br />That would depend on the size of the territory the players were attempting to change. Remember that there are going to be regions side by side with different techs that are no more than one hex in size, compared to the huge size of Lungos Nad. It would be easier to upgrade one of those smaller territories than a big one.<br /><br />But if you're asking, would I allow it, the answer is yes. If the players want to do it.<br /><br />The markets will leak goods into a lower tech area - and I might set up so that some of this leakage will accumulate as treasure the players can acquire - so long as that doesn't diminish the campaign's tension.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-7220053830291656272015-11-20T01:58:00.319-07:002015-11-20T01:58:00.319-07:00Hi Alexis,
Youre welcome.
Question about higher...Hi Alexis,<br />Youre welcome. <br /><br />Question about higher tech enclaves within a lower tech region...<br /><br />Would it be useful to distinguish between available tech goods/services (what the PCs can readily buy, get repaired, get trained for)from what exists but isnt available to outsiders?<br /><br />What sort of leakage of goods could occur from an enclave (and how far)that would not change the signature Tech of the region? How porous is the enclave?<br /><br />What comes to mind is a WW2 miliary base on a pacific island. Local natives may be able to readily obtain medical attention, tobacco, matches, petrol, tinned food and modern trinkets but not firearms. Local chief may wear a pistol as a symbol of authority, but wouldnt sell it and would not necessarily be able to use it (lack of ammo, maintenance or training).<br /><br />If PCs were to establish their own enclave, market town or whatnot, what would it take to begin to impact on the Tech of the region, intended or unintended? <br /> <br />K<br /> <br />kimbohttps://www.blogger.com/profile/12961382206655820923noreply@blogger.com