tag:blogger.com,1999:blog-3871409676946408069.post6109137712126125419..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: A *Great* CampaignAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3871409676946408069.post-33867616266899407622010-09-30T17:41:24.530-06:002010-09-30T17:41:24.530-06:00Thanks for answering my question, Alexis. This was...Thanks for answering my question, Alexis. This was exactly what I was wondering and gave me a lot of great ideas. Some of the things you mentioned I have been doing in my home game (having several--5 or 6--unresolved issues running simultaneously), but this post included ways to take them even father (firing the group of adventurers at the next table).Anonymoushttps://www.blogger.com/profile/05494391031541363595noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-81646960602564106252010-09-30T14:59:28.266-06:002010-09-30T14:59:28.266-06:00Agreed. While a lot of discussion has taken place...Agreed. While a lot of discussion has taken place recently on why RPGs can't successfully simulate fiction in terms of story arcs and what have you that the DM hatches alone... this aspect of tension, suspense and even fear I've always found to be foundational to a good game. I like a good knock-down, drag-out fight... but its resolution is so much sweeter... so much more meaningful in the context of it resolving tension. In this regard, good RPGing has a lot in common with fiction.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-82249187390371854862010-09-30T11:09:41.009-06:002010-09-30T11:09:41.009-06:00Awesome post. This, IMO, is a keeper. Yes, you do ...Awesome post. This, IMO, is a keeper. Yes, you do a fantastic job of what you describe. I'm not ashamed to say that I've picked up that trick from you and others and have used it myself.<br /><br />In my online game right now, the players have spent an inordinate amount of time on what appears to be a deserted homestead because the central building keeps creaking and groaning. We're two weeks now in what has been about 4 hours gametime and they are still poking around. <br /><br />Have they found the source? Or will it finally come to light? Who knows... but the ride there has been a lot of fun.Michael S/Chgowizhttps://www.blogger.com/profile/02052820400496340137noreply@blogger.com