tag:blogger.com,1999:blog-3871409676946408069.post5671547949513172581..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Undead Beginnings IVAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3871409676946408069.post-31100021634141895202009-01-20T12:44:00.000-07:002009-01-20T12:44:00.000-07:00That would be nice, but you and I both know that w...That would be nice, but you and I both know that while your party is playing "let's see if the pool sticks cause any damage," the vampire is going to be draining levels. Let's face it. Most of the misinformation wouldn't be available to your medieval roleplaying characters, as they don't have You Tube and Miramax as part of their experience.<BR/><BR/>I always assume that a 17 intelligence mage and an 18 wisdom cleric has at least <I>some</I> idea of what they know vs. what the peasants believe.<BR/><BR/>At some point, lets give a little credit to the mage's mentor, who probably at some point during the fifteen years of spell training said, "You know that thing about sunlight killing vampires? Don't believe it." <BR/><BR/>I know from experience that you're a believer in letting the players just hash it out on their own, but It just isn't rational to assume the players know <I>nothing</I>.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-51992394946163322912009-01-20T12:06:00.000-07:002009-01-20T12:06:00.000-07:00"any use of the vampire is going to require some s...<I>"any use of the vampire is going to require some sort of briefing for the characters while you explain point by point what methods of attack and defense are going to work and which aren’t"</I><BR/><BR/>I don't follow you on this point. Are you letting your players poke and prod to discover a target's weaknesses or are you telling them explicitly before/after combat is decided?<BR/><BR/>I've always had to throw the proverbial kitchen cauldron at a creature until something made it howl, scream or run away. Some players read the Monsters Manual in advance and memorize such things, hence "The Creature The DM Made Up Himself, that can only be played on Friday nights".<BR/><BR/>I would like to know more about this 'creature briefing'.Strixyhttps://www.blogger.com/profile/09611546357594535368noreply@blogger.com