tag:blogger.com,1999:blog-3871409676946408069.post3822582488751346140..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: A SampleAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3871409676946408069.post-43878748332968996042011-02-05T12:53:58.018-07:002011-02-05T12:53:58.018-07:00Very astute, Oddbit.
Non-italics/Italics were cho...Very astute, Oddbit.<br /><br />Non-italics/Italics were chosen to separate the static qualities of the card vs. the active qualities. While virtually every point you make is spot on, I see no reason to change this format.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-18698106978816754792011-02-05T12:35:03.827-07:002011-02-05T12:35:03.827-07:00Compared to the handful of card games I've pla...Compared to the handful of card games I've played, this is a pretty simple, basic design. There is nothing that could be made into a symbol that I can tell, and it is broken down rather clearly. <br /><br />The only other thing I think you could do to improve the content, would be to be very specific and regular with your text formatting. Most of the time in games like Magic, italics are flavor text and regular text is rules.<br /><br />In this card I can see the format.<br /><br />A. How I got it. <- Flavor<br />B. The RP idea of how it works. <- More flavor<br />C. The functional rules. <- Not flavor<br /><br />I would consider adapting maybe the opposite format. Italics only for rules (with the exception of top/bottom shorthand)<br /><br />I say this because in effect you are going for a card that Memorializes the players achievement and embodies the idea of the thing while making a balanced and simple functionality of the thing.<br /><br />Maybe I've misinterpreted the intent some, but that would be my goal with the cards if I were to pursue that path.Oddbithttps://www.blogger.com/profile/12091924105175846386noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-40039550628996694412011-02-05T07:30:13.080-07:002011-02-05T07:30:13.080-07:00So, Zak, you're saying they should look amateu...So, Zak, you're saying they should look amateurish and groddy?<br /><br />You ARE in the porn industry.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-77289654417787374642011-02-04T20:39:19.944-07:002011-02-04T20:39:19.944-07:00??? Interesting... but the flashiness seems like i...??? Interesting... but the flashiness seems like it would be distracting during play. Needs simple symbols like a playing card or tarot deck. Something you can just glance at and know what it is. This is for the social mechanics right?Nopehttps://www.blogger.com/profile/02743719179352388875noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-41960059237175866702011-02-04T19:56:59.159-07:002011-02-04T19:56:59.159-07:00The glowwy gradient looks very professional and sl...The glowwy gradient looks very professional and slick. I personally do not like it, but it's a judgment call:<br />-if you want it to look like other things on the market, leave it,<br /><br />-if you want it to look less like other things on the market, I suggest changing it.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-11083344942515107292011-02-04T13:00:40.606-07:002011-02-04T13:00:40.606-07:00It's a fine-looking card and I concur with Odd...It's a fine-looking card and I concur with Oddbit's suggestion. Getting all of the modifiers and numbers out of the middle and consistently to the edges of the card makes referring to them easier. Let the middle remain text. I'm looking forward to learning more about the actual system when the time is right.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-40901194437574533882011-02-04T11:21:02.834-07:002011-02-04T11:21:02.834-07:00That sounds like a good suggestion, Oddbit. I'...That sounds like a good suggestion, Oddbit. I've posted a duplicate image with the change made.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-43276449869362672252011-02-04T11:02:10.145-07:002011-02-04T11:02:10.145-07:00Pretty, concise and easy to read. There's act...Pretty, concise and easy to read. There's actually a lot I can extrapolate from this (true or false).<br /><br />I'd consider looking at putting the '+1 sensibility' on the bottom left opposite defense in future iterations to allow all the numbers to be visible if multiple cards are played simultaneously. (in this case up to three?)<br /><br />This would work if most cards are small bonus' or if you have shortened versions of sensibility and whatever traits might be boosted.<br /><br />I like it overall.Oddbithttps://www.blogger.com/profile/12091924105175846386noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-32254814209004958282011-02-04T10:34:31.318-07:002011-02-04T10:34:31.318-07:00It's a good prototype. I'm excited for yo...It's a good prototype. I'm excited for you to start playtesting.<br /><br />I know that feeling of euphoria, too. It's been a little while for me, but the few times it has happened I will take with me to my grave.<br /><br />Congratulations, Alexis.<br /><br />(Actual Carl)Original_Carlhttps://www.blogger.com/profile/03521777462227997158noreply@blogger.com