tag:blogger.com,1999:blog-3871409676946408069.post3499373629204709559..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: The Narration of the RealAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-3871409676946408069.post-53418296704671774572015-11-12T06:36:20.277-07:002015-11-12T06:36:20.277-07:00So the conclusion of the conversation was "I&...So the conclusion of the conversation was "I've been running games for 20+ years, and in that time I've been asked to run more games, so obviously my style works." <br /><br />It's like I was reading How To Run all over again.<br /><br />The enemy is "good enough." I don't want to be "good enough."Doughttps://www.blogger.com/profile/15657793356913767894noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-27730992657628580552015-11-11T07:16:48.444-07:002015-11-11T07:16:48.444-07:00Funny . . . I got into a conversation yesterday ab...Funny . . . I got into a conversation yesterday about that. Apparently, we should have annoying NPCs whose only purpose is to harass the PCs, because that's a trope and (as best I can understand) tropes are good things.<br /><br />Alexis, thank you very much for your blog. I've learned more about the Art of DMing in the short time I've been around here than in my previous three decades of gaming.Doughttps://www.blogger.com/profile/15657793356913767894noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-42027140083865380352015-11-10T16:32:56.616-07:002015-11-10T16:32:56.616-07:00Perhaps, Tim.
Some people seem to have this idea ...Perhaps, Tim.<br /><br />Some people seem to have this idea that it would be less interesting.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-22423426215155048162015-11-10T14:48:08.450-07:002015-11-10T14:48:08.450-07:00Thanks for the extensive answer! Thinking about NP...Thanks for the extensive answer! Thinking about NPCs as agents in the world with aims and preferences makes it a lot easier to consider how they should interact with the players. Probably because, well, one can more easily portray NPCs who act like <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/MostWritersAreHuman" rel="nofollow">real people</a>.Timhttps://www.blogger.com/profile/03496502173819113887noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-82468559351973631722015-11-09T09:59:40.739-07:002015-11-09T09:59:40.739-07:00Hello Alexis !
Just finished reading every post y...Hello Alexis !<br /><br />Just finished reading every post you made since August - life has been very demanding those last months ...<br /><br />Great posts, very great. Sad that you're still in the kitchen, and that you cannot write as much. But you still deliver damn good blows to the mind ! :)<br /><br />Once again, you left me more inspired, feeling greater and more motivated - and much ashamed to lack the drive and willpower that you have. The daily grind and the obligations have hit me more than I knew ...<br /><br />Still, tonight is game night, and I'll do my best to be as good a DM as I can, following the leads you so generoulsy give us ^^.<br /><br />Best things to you, and happy Un-Birthday !Vlad malkavhttps://www.blogger.com/profile/14287760654547816927noreply@blogger.com