tag:blogger.com,1999:blog-3871409676946408069.post2931117236274970650..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: The Fourth QuestionAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3871409676946408069.post-88970910210660474432016-10-20T05:16:35.970-06:002016-10-20T05:16:35.970-06:00And in continuation of what Eric has said - if str...<br />And in continuation of what Eric has said - if strong artificial intelligence is needed for such a task (as i think it would - house ruling exotic circumstances or whacky hijinks and social interaction all require incredible adaptability, to the point where the computer program would likely be of near human intelligence, at least in some respects. And creating a digital DM ("Just like a real DM, Except he doesn't pay rent and can work all day on his world") would be kind of pointless, since if it's as smart as a person, and as social as a person, you have to treat it like a person. But probably possible, for a sufficiently advanced level of technology. <br />Archonhttps://www.blogger.com/profile/17718160700690722856noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-65127396014932262732016-01-15T15:35:23.206-07:002016-01-15T15:35:23.206-07:00"Is it possible?" In my experience, the ...<br />"Is it possible?" In my experience, the answer here is almost always "Yes" unless you're pushing against the fundamental limits of physics. The followup question I'd ask is "Is the above possible without strong artificial intelligence?"<br /><br /><a href="https://en.wikipedia.org/wiki/Artificial_general_intelligence" rel="nofollow">https://en.wikipedia.org/wiki/Artificial_general_intelligence</a>Erichttps://www.blogger.com/profile/07649420272387984400noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-60068328222709866642016-01-15T02:48:33.860-07:002016-01-15T02:48:33.860-07:00Just to see if I follow,
so social contract refers...Just to see if I follow,<br />so social contract refers to explicit or implicit rules between Players on how they interact/operate together in the game (an metagame)<br /><br /> <br />DM role A as judge/intermediary/interpreter between PCs actions and the worlds reactions<br /><br />as distinct from<br />DM role B as supervisor of the social space, procedures and decisions of PCs<br /><br />An electronic medium can and does dispense with both DMs roles, MMORGs still have moderators so there is still an element there.<br /><br />However, from what youve written previously Alexis, the deep potential of the game is only realised with pacing (managing boredom), focus (managing emmersion), mind-fuckery (managing tension), trust (managing social atmosphere)....<br /><br />All of these need a live DM to be sensitive and adaptive and to intervene both as DM role A and B . A specific social contract would seem to enable these to be effective and learning this is part your education of new players. This I think is the essential element that may not be replaceable in electronic medium. <br /><br /><br />I have played computer games where I have been completely immersed (where 3 hours have past in no subjective time) but I dont have vivid memories of what I have done in game. However I have a few vivid memories of in-game actions from RPGs. Is it the social context (with real people) that builds this as a "real"?<br /><br />If so the ultimate gaming experience could be games using augmented reality not unlike LARPing. Your party (the players) are actually in a real live forest with headsets adding audio and visuals to create virtual monsters/NPC to interact with.<br />I dont know if a DM would/could enhance this experience or not. Perhaps yes in terms of social interaction with NPCs. There is nothing quite as jarring as "talking" to computer controlled personalities... <br /><br />K<br /><br />kimbohttps://www.blogger.com/profile/12961382206655820923noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-52020230267635332232016-01-14T19:52:45.261-07:002016-01-14T19:52:45.261-07:00Dream Park, written by Larry Niven, which the Inte...Dream Park, written by Larry Niven, which the International Fantasy Gaming Society tried to put together in the 1980's in Denver, Colorado. Sadly, the tech, and the necessary computing power, did not exist then.<br /><br />However, with the developments of World of Warcraft, Google Glass, FX Lightsabers, and iPhones, the technology is very close to becoming real. Unfortunately, I did not win the Powerball so I cannot devote the rest of my life to merging the technologies.BaronOpalhttps://www.blogger.com/profile/11201728348801013383noreply@blogger.com