tag:blogger.com,1999:blog-3871409676946408069.post2566116390312915943..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Map PiecesAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3871409676946408069.post-39221417306825306902008-09-09T22:07:00.000-06:002008-09-09T22:07:00.000-06:00Mudbunny,I have done that in the past and I am cur...Mudbunny,<BR/><BR/>I have done that in the past and I am currently doing it again. Google Maps + a screen shot with Gimp(or Photoshop) = DIY Fantasy map.<BR/><BR/>There are plenty of great places to work off of. Greece, Ireland, Scotland, Italy... just to name a few. Scale is irrelevant to a certain extent. Ireland, for example, could be a much larger island, but it would be difficult to pull it off as a continent. France has excellent place names for a fantasy game, as does Germany or Norway.<BR/><BR/>-MikeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-28568442439456538002008-09-09T17:44:00.000-06:002008-09-09T17:44:00.000-06:00Alexis,What I was thinking of doing was taking map...Alexis,<BR/><BR/>What I was thinking of doing was taking maps of the world, and moving things around a little bit. Rotate this continent sideways, chop off a bit here, move this island chain there, that sort of thing.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-66910140280263060772008-09-09T12:47:00.000-06:002008-09-09T12:47:00.000-06:00Anonymous,Perhaps if I had considered using it yea...Anonymous,<BR/><BR/>Perhaps if I had considered using it years ago, I might have gone this route as a template. Alas, I am committed to the system I'm using now.<BR/><BR/>Where the hell were you in 2002?Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-77633253930947617932008-09-09T12:46:00.000-06:002008-09-09T12:46:00.000-06:00Mudbunny,I'd recommend picking up a book on geolog...Mudbunny,<BR/><BR/>I'd recommend picking up a book on geology, something along the lines of a first year textbook. Beyond that, I'd counsel against trying to make a map of your own beyond a few general terrain strokes.<BR/><BR/>Most of the maps I've seen created by those with no interest or knowledge in geography have concentrated on the fantastical nature of their map...which is perfectly reasonable. Maps which exist for the pure irrationality of their terrain make good backgrounds for magical campaigns.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-57515654658233959892008-09-09T11:26:00.000-06:002008-09-09T11:26:00.000-06:00I'm not sure how flexible your map data is with re...I'm not sure how flexible your map data is with regards to manipulating the size of any given hex, but the Winkel 3 projection may help as it's formula for calculating x or y coordinates is most consistent with relative distance at a given scale over any latitude.(it's not perfect, but it has the best estimation of any other projection)<BR/><BR/>Given the nature of the map and its intended use (the key element for the selection of projection model) Winkel could be better for your purposes. At least until the party attempt to travel across the Atlantic or Pacific oceans.<BR/><BR/>http://en.wikipedia.org/wiki/Winkel_Tripel_projection<BR/><BR/>Of course, for gaming purposes, I absolutely have to recommend that you look into the Dymaxion map projection (an icosahedron projection).<BR/><BR/>http://en.wikipedia.org/wiki/Dymaxion_projectionAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-9506314447431826442008-09-03T06:28:00.000-06:002008-09-03T06:28:00.000-06:00Wow. Those are some really impressive maps!! I am ...Wow. Those are some really impressive maps!! I am starting to work on creating a campaign world myself, and am currently hung up on *how* to create a campaign world. Not so much the politics, but the very basic geography and terrain. Not necissarily as detailed as your maps, but a basic outline.<BR/><BR/>Any suggestions??Anonymousnoreply@blogger.com