tag:blogger.com,1999:blog-3871409676946408069.post2530101236543559830..comments2023-10-14T03:58:59.333-06:00Comments on The Tao of D&D: Mass ExperienceAlexis Smolenskhttp://www.blogger.com/profile/10539170107563075967noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-3871409676946408069.post-63248221038321473292016-12-08T08:49:09.684-07:002016-12-08T08:49:09.684-07:00Exactly, Jonathon.
If you don't buy Boardwalk...Exactly, Jonathon.<br /><br />If you don't buy Boardwalk, you don't get to collect the rent on it.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-31648236920120469712016-12-08T08:03:44.264-07:002016-12-08T08:03:44.264-07:00Based on the 'Experience' link near the to...Based on the 'Experience' link near the top of the post, Spazalicious (which anticipates your questions here) I am guessing the answers are going to be:<br /><br />- Fighting them: XP dependent on damage inflicted (by each character) and taken (by each character and the party as a whole.)<br /><br />- All other solutions: 0 xp. Getting past them unharmed is the reward here, and it doesn't make you any better as a combatant.Jonathonhttps://www.blogger.com/profile/12424548045152722964noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-3599885816654859792016-12-08T05:54:51.823-07:002016-12-08T05:54:51.823-07:00The scenarios is an extreme example to focus on de...The scenarios is an extreme example to focus on defining victory and defeat. For example, I define defeat as denial of of opposing victory conditions. How about a more organic example. Five orc guard a bridge, and will not let anyone pass. Possible ways to defeat them may include the following:<br />* Fighting them until they are incapable of denying passing.<br />* Bribing or purchasing passage.<br />* Persuading the orcs that the party be allowed to pass.<br />* Avoiding detection, thus denying any possible alarm to prevent bypass.<br />* Luring the orcs away from their post.<br />Inventive player are sure to expand upon this list, but it is still a good starting point for the GM. Of the items above, which would award the least to most experience points, and why?Spazalicious Chaoshttps://www.blogger.com/profile/18244425041829215280noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-25396024652520537052016-12-07T10:27:29.571-07:002016-12-07T10:27:29.571-07:00Vlad,
Regarding actual training and formal educat...Vlad,<br /><br />Regarding actual training and formal education. I'm still trying to figure that out. How should the rules work, exactly? How much time should it take? How does it translate to "in game" procedure? Can the players simply say, "I train this hireling and we wait three months for him to be done"? What rolls need to be made for success? What qualifies success? All these questions and others need answers and I've been pondering this for a while now. It's part of the sage abilities ~ but as yet I still need to design a metric.<br /><br />Spazalicious,<br /><br />Why, gawd why, would I ever invent such a scenario as a DM? Certainly it isn't the sort of thing that's going to come up regularly. Do you know this lawyer phrase?: "Complicated cases make bad law." It's meant to describe situations like you've just invented (and that's the point, you've invented it, the situation did not come up organically) as so wildly obscure or non-representational that the law SHOULDN'T invent a precedent for it.<br /><br />Therefore, I won't.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-84572532391829064772016-12-07T05:39:28.490-07:002016-12-07T05:39:28.490-07:00Scenario: how does your system handle the NPC that...Scenario: how does your system handle the NPC that wants to be killed? For example, suppose a lone, insane mage want to complete a ritual, but reasons that he is the one that needs to die to complete it, is okay with this, and tricks your players into engaging and killing him. First, would they still get experience. Second, if so, would it be reduced or the same as if they realized the trick and did not kill?Spazalicious Chaoshttps://www.blogger.com/profile/18244425041829215280noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-90399500428104816742016-12-07T02:15:55.861-07:002016-12-07T02:15:55.861-07:00Hello Alexis,
Always nice reading data concerning...Hello Alexis,<br /><br />Always nice reading data concerning your XP system, it'll definitely be in my next D&D game.<br /><br />I'm curious, however : what is necessary to attain "actual training" into a class ?<br /><br />And also, how do "formal education" translate into actual XP ?<br />I remember that the more civilized and educated a culture is, the higher level its inhabitants tend to be, and probably the more advanced military training (higher tech level) produce more experienced soldiers.<br />However, outside of military, do the formal / classical education impart some XP, and why and how ?<br /><br />Anyway, it's great seeing your new campaigns start !Vlad malkavhttps://www.blogger.com/profile/14287760654547816927noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-25278875408738079332016-12-06T17:40:30.517-07:002016-12-06T17:40:30.517-07:00Potentially, I suppose.
For awhile now, I've ...Potentially, I suppose.<br /><br />For awhile now, I've foreseen that "experience" can't actually produce "levels" unless a person receives actual training of some kind. This would mean that many persons, though they had lots of experience, like the post above describes, would not have the training to be fighters, mages, clerics and so on.<br /><br />We might postulate a sort of beggar class, one that does not actually have any skills ~ sage abilities or proficiencies, etcetera. Members of such a class could achieve a "first level" at 1000 experience, gaining a d4 for level dice. Still, because they didn't have a single weapon proficiency, at first level their THAC0 would be something like 23.<br /><br />A common person without this level would be even worse, with a THAC0 of, say, 24 or 25. They might be able to hit someone without armor, or with leather armor with difficulty, but an actual soldier would have little to fear from such persons, whatever their experience.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-6390844840488843072016-12-06T16:54:55.059-07:002016-12-06T16:54:55.059-07:00An elegant solution to avoiding experience for mur...An elegant solution to avoiding experience for murder. It's also a way for environmental experience which you've mentioned wanting a bigger role in previous posts. However, erm, does this mean that one would get experience from things like familial abuse?Beholdhttps://www.blogger.com/profile/08917724751541090950noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-57413550973609162592016-12-06T07:45:04.321-07:002016-12-06T07:45:04.321-07:00Thanks Alexis! I'm going to implement this rul...Thanks Alexis! I'm going to implement this rule in my current campaign, and I that my players would ask that question. Discordhttps://www.blogger.com/profile/08043118219587453293noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-71818187183111785652016-12-05T19:43:53.600-07:002016-12-05T19:43:53.600-07:00Discord,
You can't get experience for damage ...Discord,<br /><br />You can't get experience for damage not done. If the goblin only has two hit points, then your experience is only for those that the goblin has.<br /><br />I have a rule that all non-leveled humanoids can live down to -3 hit points; leveled humanoids, down to -9. By that rule, the goblin would have four more damage that could be done, to bring it down to -4 and death. So you would get experience for 6 damage being done.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-89757017084285700952016-12-05T09:11:30.279-07:002016-12-05T09:11:30.279-07:00Question on the experience system and damage infli...Question on the experience system and damage inflicted by a character. If I am attacking a goblin that only has 2 hp left, but I deal 10 damage to it, do I receive XP for all 10 of that damage?Discordhttps://www.blogger.com/profile/08043118219587453293noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-69250657955573160632016-12-02T20:32:18.913-07:002016-12-02T20:32:18.913-07:00I wont lie.
There's a lot of time where I'...I wont lie.<br />There's a lot of time where I'm letting you do the math and not checking it.<br /><br />But I will be doing a LOT of paranoid relearning over the next week or three.Oddbithttps://www.blogger.com/profile/12091924105175846386noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-35906300716572093822016-12-02T14:49:03.561-07:002016-12-02T14:49:03.561-07:00Ah yes, Oddbit, but the damaged person is always o...Ah yes, Oddbit, but the damaged person is always one of the witnesses, so the experience is not lost if no one else sees.<br /><br />Don't forget that the rules are written so that the number of witnesses divide the bonus experience; the bonus doesn't increase with the number of witnesses.<br /><br />James,<br /><br />I play it by ear, mostly by how much stuff the NPC owns. You can count on anyone owning a 25,000 g.p. ship not being merely 5th level.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-51991102552872729432016-12-02T14:30:55.165-07:002016-12-02T14:30:55.165-07:00Experience for whitnessed might be somewhat expone...Experience for whitnessed might be somewhat exponential unless you assume that the damage was ONLY obtained while a single other person was nearby.<br /><br />Depending on the rate of injury incurred alone or around others/in public this might go up.<br /><br />Furthermore if witnessing a pet or other animal take damage is important, that might make things even more complicated.<br /><br />Oddbithttps://www.blogger.com/profile/12091924105175846386noreply@blogger.comtag:blogger.com,1999:blog-3871409676946408069.post-65451098414377111362016-12-02T14:29:45.304-07:002016-12-02T14:29:45.304-07:00How do you determine a NPC's level? Do you fac...How do you determine a NPC's level? Do you factor in the idea that war-torn regions would have higher-level NPCs on average?Jameshttps://www.blogger.com/profile/02846071799831004752noreply@blogger.com